enum Godot::MultiplayerPeer::ConnectionStatus

Defined in:

libgodot/generated/classes/classes_part2.cr

Enum Members

ConnectionDisconnected = 0_i64
ConnectionConnecting = 1_i64
ConnectionConnected = 2_i64

Instance Method Summary

Instance methods inherited from struct Enum

!=(other : Int) : Bool !=, ==(other : Int) : Bool ==

Instance Method Detail

def connection_connected? #

Returns true if this enum value equals ConnectionConnected


def connection_connecting? #

Returns true if this enum value equals ConnectionConnecting


def connection_disconnected? #

Returns true if this enum value equals ConnectionDisconnected