enum
Godot::MultiplayerPeer::ConnectionStatus
Defined in:
libgodot/generated/classes/classes_part2.crEnum Members
-
ConnectionDisconnected =
0_i64 -
ConnectionConnecting =
1_i64 -
ConnectionConnected =
2_i64
Instance Method Summary
-
#connection_connected?
Returns
trueif this enum value equalsConnectionConnected -
#connection_connecting?
Returns
trueif this enum value equalsConnectionConnecting -
#connection_disconnected?
Returns
trueif this enum value equalsConnectionDisconnected