enum
Godot::SkeletonModifier3D::BoneAxis
Defined in:
libgodot/generated/classes/classes_part1.crEnum Members
-
BoneAxisPlusX =
0_i64 -
BoneAxisMinusX =
1_i64 -
BoneAxisPlusY =
2_i64 -
BoneAxisMinusY =
3_i64 -
BoneAxisPlusZ =
4_i64 -
BoneAxisMinusZ =
5_i64
Instance Method Summary
-
#bone_axis_minus_x?
Returns
trueif this enum value equalsBoneAxisMinusX -
#bone_axis_minus_y?
Returns
trueif this enum value equalsBoneAxisMinusY -
#bone_axis_minus_z?
Returns
trueif this enum value equalsBoneAxisMinusZ -
#bone_axis_plus_x?
Returns
trueif this enum value equalsBoneAxisPlusX -
#bone_axis_plus_y?
Returns
trueif this enum value equalsBoneAxisPlusY -
#bone_axis_plus_z?
Returns
trueif this enum value equalsBoneAxisPlusZ