enum Godot::SkeletonModifier3D::BoneAxis

Defined in:

libgodot/generated/classes/classes_part1.cr

Enum Members

BoneAxisPlusX = 0_i64
BoneAxisMinusX = 1_i64
BoneAxisPlusY = 2_i64
BoneAxisMinusY = 3_i64
BoneAxisPlusZ = 4_i64
BoneAxisMinusZ = 5_i64

Instance Method Summary

Instance Method Detail

def bone_axis_minus_x? #

Returns true if this enum value equals BoneAxisMinusX


[View source]
def bone_axis_minus_y? #

Returns true if this enum value equals BoneAxisMinusY


[View source]
def bone_axis_minus_z? #

Returns true if this enum value equals BoneAxisMinusZ


[View source]
def bone_axis_plus_x? #

Returns true if this enum value equals BoneAxisPlusX


[View source]
def bone_axis_plus_y? #

Returns true if this enum value equals BoneAxisPlusY


[View source]
def bone_axis_plus_z? #

Returns true if this enum value equals BoneAxisPlusZ


[View source]