enum
Godot::Viewport::DebugDraw
Defined in:
libgodot/generated/classes/classes_part1.crEnum Members
-
DebugDrawDisabled =
0_i64 -
DebugDrawUnshaded =
1_i64 -
DebugDrawLighting =
2_i64 -
DebugDrawOverdraw =
3_i64 -
DebugDrawWireframe =
4_i64 -
DebugDrawNormalBuffer =
5_i64 -
DebugDrawVoxelGiAlbedo =
6_i64 -
DebugDrawVoxelGiLighting =
7_i64 -
DebugDrawVoxelGiEmission =
8_i64 -
DebugDrawShadowAtlas =
9_i64 -
DebugDrawDirectionalShadowAtlas =
10_i64 -
DebugDrawSceneLuminance =
11_i64 -
DebugDrawSsao =
12_i64 -
DebugDrawSsil =
13_i64 -
DebugDrawPssmSplits =
14_i64 -
DebugDrawDecalAtlas =
15_i64 -
DebugDrawSdfgi =
16_i64 -
DebugDrawSdfgiProbes =
17_i64 -
DebugDrawGiBuffer =
18_i64 -
DebugDrawDisableLod =
19_i64 -
DebugDrawClusterOmniLights =
20_i64 -
DebugDrawClusterSpotLights =
21_i64 -
DebugDrawClusterDecals =
22_i64 -
DebugDrawClusterReflectionProbes =
23_i64 -
DebugDrawOccluders =
24_i64 -
DebugDrawMotionVectors =
25_i64 -
DebugDrawInternalBuffer =
26_i64 -
DebugDrawClusterAreaLights =
27_i64 -
DebugDrawAreaLightAtlas =
28_i64
Instance Method Summary
-
#debug_draw_area_light_atlas?
Returns
trueif this enum value equalsDebugDrawAreaLightAtlas -
#debug_draw_cluster_area_lights?
Returns
trueif this enum value equalsDebugDrawClusterAreaLights -
#debug_draw_cluster_decals?
Returns
trueif this enum value equalsDebugDrawClusterDecals -
#debug_draw_cluster_omni_lights?
Returns
trueif this enum value equalsDebugDrawClusterOmniLights -
#debug_draw_cluster_reflection_probes?
Returns
trueif this enum value equalsDebugDrawClusterReflectionProbes -
#debug_draw_cluster_spot_lights?
Returns
trueif this enum value equalsDebugDrawClusterSpotLights -
#debug_draw_decal_atlas?
Returns
trueif this enum value equalsDebugDrawDecalAtlas -
#debug_draw_directional_shadow_atlas?
Returns
trueif this enum value equalsDebugDrawDirectionalShadowAtlas -
#debug_draw_disable_lod?
Returns
trueif this enum value equalsDebugDrawDisableLod -
#debug_draw_disabled?
Returns
trueif this enum value equalsDebugDrawDisabled -
#debug_draw_gi_buffer?
Returns
trueif this enum value equalsDebugDrawGiBuffer -
#debug_draw_internal_buffer?
Returns
trueif this enum value equalsDebugDrawInternalBuffer -
#debug_draw_lighting?
Returns
trueif this enum value equalsDebugDrawLighting -
#debug_draw_motion_vectors?
Returns
trueif this enum value equalsDebugDrawMotionVectors -
#debug_draw_normal_buffer?
Returns
trueif this enum value equalsDebugDrawNormalBuffer -
#debug_draw_occluders?
Returns
trueif this enum value equalsDebugDrawOccluders -
#debug_draw_overdraw?
Returns
trueif this enum value equalsDebugDrawOverdraw -
#debug_draw_pssm_splits?
Returns
trueif this enum value equalsDebugDrawPssmSplits -
#debug_draw_scene_luminance?
Returns
trueif this enum value equalsDebugDrawSceneLuminance -
#debug_draw_sdfgi?
Returns
trueif this enum value equalsDebugDrawSdfgi -
#debug_draw_sdfgi_probes?
Returns
trueif this enum value equalsDebugDrawSdfgiProbes -
#debug_draw_shadow_atlas?
Returns
trueif this enum value equalsDebugDrawShadowAtlas -
#debug_draw_ssao?
Returns
trueif this enum value equalsDebugDrawSsao -
#debug_draw_ssil?
Returns
trueif this enum value equalsDebugDrawSsil -
#debug_draw_unshaded?
Returns
trueif this enum value equalsDebugDrawUnshaded -
#debug_draw_voxel_gi_albedo?
Returns
trueif this enum value equalsDebugDrawVoxelGiAlbedo -
#debug_draw_voxel_gi_emission?
Returns
trueif this enum value equalsDebugDrawVoxelGiEmission -
#debug_draw_voxel_gi_lighting?
Returns
trueif this enum value equalsDebugDrawVoxelGiLighting -
#debug_draw_wireframe?
Returns
trueif this enum value equalsDebugDrawWireframe
Instance Method Detail
Returns true if this enum value equals DebugDrawClusterAreaLights
Returns true if this enum value equals DebugDrawClusterOmniLights
Returns true if this enum value equals DebugDrawClusterReflectionProbes
Returns true if this enum value equals DebugDrawClusterSpotLights
Returns true if this enum value equals DebugDrawDirectionalShadowAtlas