enum
Godot::RenderingDevice::PipelineSpecializationConstantType
Defined in:
libgodot/generated/classes/classes_part5.crEnum Members
-
PipelineSpecializationConstantTypeBool =
0_i64 -
PipelineSpecializationConstantTypeInt =
1_i64 -
PipelineSpecializationConstantTypeFloat =
2_i64
Instance Method Summary
-
#pipeline_specialization_constant_type_bool?
Returns
trueif this enum value equalsPipelineSpecializationConstantTypeBool -
#pipeline_specialization_constant_type_float?
Returns
trueif this enum value equalsPipelineSpecializationConstantTypeFloat -
#pipeline_specialization_constant_type_int?
Returns
trueif this enum value equalsPipelineSpecializationConstantTypeInt
Instance Method Detail
def pipeline_specialization_constant_type_bool?
#
Returns true if this enum value equals PipelineSpecializationConstantTypeBool
def pipeline_specialization_constant_type_float?
#
Returns true if this enum value equals PipelineSpecializationConstantTypeFloat
def pipeline_specialization_constant_type_int?
#
Returns true if this enum value equals PipelineSpecializationConstantTypeInt