enum
Godot::NavigationMesh::ParsedGeometryType
Defined in:
libgodot/generated/classes/classes_part3.crEnum Members
-
ParsedGeometryMeshInstances =
0_i64 -
ParsedGeometryStaticColliders =
1_i64 -
ParsedGeometryBoth =
2_i64 -
ParsedGeometryMax =
3_i64
Instance Method Summary
-
#parsed_geometry_both?
Returns
trueif this enum value equalsParsedGeometryBoth -
#parsed_geometry_max?
Returns
trueif this enum value equalsParsedGeometryMax -
#parsed_geometry_mesh_instances?
Returns
trueif this enum value equalsParsedGeometryMeshInstances -
#parsed_geometry_static_colliders?
Returns
trueif this enum value equalsParsedGeometryStaticColliders
Instance Method Detail
def parsed_geometry_mesh_instances?
#
Returns true if this enum value equals ParsedGeometryMeshInstances
def parsed_geometry_static_colliders?
#
Returns true if this enum value equals ParsedGeometryStaticColliders