struct
Godot::Debugger::BreakpointInfo
- Godot::Debugger::BreakpointInfo
- Struct
- Value
- Object
Defined in:
libgodot/debugger/lldb_driver.crConstructors
Instance Method Summary
- #enabled : Bool
- #enabled=(enabled : Bool)
- #file : String
- #file=(file : String)
- #hit_count : Int32
- #hit_count=(hit_count : Int32)
- #id : Int32
- #id=(id : Int32)
- #line : Int32
- #line=(line : Int32)
- #resolved : Bool
- #resolved=(resolved : Bool)
Constructor Detail
def self.new(id : Int32, file : String, line : Int32, hit_count : Int32 = 0, enabled : Bool = true, resolved : Bool = false)
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