struct Godot::Debugger::BreakpointInfo

Defined in:

libgodot/debugger/lldb_driver.cr

Constructors

Instance Method Summary

Constructor Detail

def self.new(id : Int32, file : String, line : Int32, hit_count : Int32 = 0, enabled : Bool = true, resolved : Bool = false) #

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Instance Method Detail

def enabled : Bool #

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def enabled=(enabled : Bool) #

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def file : String #

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def file=(file : String) #

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def hit_count : Int32 #

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def hit_count=(hit_count : Int32) #

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def id : Int32 #

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def id=(id : Int32) #

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def line : Int32 #

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def line=(line : Int32) #

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def resolved : Bool #

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def resolved=(resolved : Bool) #

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