enum
Godot::RenderingDevice::MemoryType
Defined in:
libgodot/generated/classes/classes_part5.crEnum Members
-
MemoryTextures =
0_i64 -
MemoryBuffers =
1_i64 -
MemoryTotal =
2_i64
Instance Method Summary
-
#memory_buffers?
Returns
trueif this enum value equalsMemoryBuffers -
#memory_textures?
Returns
trueif this enum value equalsMemoryTextures -
#memory_total?
Returns
trueif this enum value equalsMemoryTotal