class Godot::ParticleProcessMaterial

Defined in:

libgodot/generated/classes/classes_part4.cr

Constructors

Instance Method Summary

Instance methods inherited from class Godot::Material

create_placeholder : Resource create_placeholder, get_next_pass : Material get_next_pass, get_render_priority : Int64 get_render_priority, inspect_native_shader_code : Void inspect_native_shader_code, next_pass next_pass, next_pass=(val) next_pass=, render_priority render_priority, render_priority=(val : Int) render_priority=, set_next_pass(next_pass : Material) : Void set_next_pass, set_render_priority(priority : Int64) : Void set_render_priority

Constructor methods inherited from class Godot::Material

new(pointer : Pointer(Void) = Pointer(Void).null) new

Instance methods inherited from class Godot::Resource

copy_from_resource(resource : Resource) : Int64 copy_from_resource, duplicate(deep : Bool) : Resource duplicate, duplicate_deep(deep_subresources_mode : Int64) : Resource duplicate_deep, emit_changed : Void emit_changed, generate_scene_unique_id : String generate_scene_unique_id, get_id_for_path(path : String) : String get_id_for_path, get_local_scene : Node get_local_scene, get_name : String get_name, get_path : String get_path, get_rid : Int64 get_rid, get_scene_unique_id : String get_scene_unique_id, is_built_in : Bool is_built_in, is_local_to_scene : Bool is_local_to_scene, reset_state : Void reset_state, resource_local_to_scene resource_local_to_scene, resource_local_to_scene=(val) resource_local_to_scene=, resource_local_to_scene? resource_local_to_scene?, resource_name resource_name, resource_name=(val) resource_name=, resource_path resource_path, resource_path=(val) resource_path=, resource_scene_unique_id resource_scene_unique_id, resource_scene_unique_id=(val) resource_scene_unique_id=, set_id_for_path(path : String, id : String) : Void set_id_for_path, set_local_to_scene(enable : Bool) : Void set_local_to_scene, set_name(name : String) : Void set_name, set_path(path : String) : Void set_path, set_path_cache(path : String) : Void set_path_cache, set_scene_unique_id(id : String) : Void set_scene_unique_id, setup_local_to_scene : Void setup_local_to_scene, take_over_path(path : String) : Void take_over_path

Constructor methods inherited from class Godot::Resource

new(pointer : Pointer(Void) = Pointer(Void).null) new

Instance methods inherited from class Godot::RefCounted

destroy : Void destroy, get_reference_count : Int64 get_reference_count, init_ref : Bool init_ref, reference : Bool reference, unreference : Bool unreference

Constructor methods inherited from class Godot::RefCounted

new(pointer : Pointer(Void) = Pointer(Void).null) new

Instance methods inherited from class Godot::Object

==(other : Godot::Object) : Bool
==(other : Nil) : Bool
==
, _godot_call_tool_button(button_name : String) : Void _godot_call_tool_button, _godot_call_virtual(method_name : String, delta : Float64) : Void _godot_call_virtual, _godot_call_virtual_with_data(method_name : String, args : Pointer(Pointer(Void)), ret : Pointer(Void)) : Void _godot_call_virtual_with_data, _godot_get_property(prop_name : String, ret_ptr : Pointer(Void)) : Void _godot_get_property, _godot_set_property(prop_name : String, val_ptr : Pointer(Void)) : Void _godot_set_property, add_user_signal(signal : String, arguments : Godot::Array) : Void add_user_signal, alive? : Bool alive?, await_signal(signal_name : String, timeout_sec : Float64 | Nil = nil) : Array(Variant) await_signal, call(method : String, *args) : Pointer(Void) call, call_bool(method : String, *args) : Bool call_bool, call_deferred(method : String, *args) : Pointer(Void) call_deferred, call_f64(method : String, *args) : Float64 call_f64, call_i64(method : String, *args) : Int64 call_i64, call_obj(method : String, *args) : Node | Nil call_obj, call_obj_as(type : T.class, method : String, *args) : T | Nil forall T call_obj_as, call_str(method : String, *args) : String call_str, callv(method : String, arg_array : Godot::Array) : Pointer(Void) callv, can_translate_messages : Bool can_translate_messages, cancel_free : Void cancel_free, check_alive! : Void check_alive!, connect(signal_name : String, flags : Godot::ConnectFlags = ::Godot::ConnectFlags::None, callback : Proc(Array(Variant), Void) | Nil = nil) : SignalSubscription
connect(signal_name : String, flags : Godot::ConnectFlags = ::Godot::ConnectFlags::None, &block : Array(Variant) -> Void) : SignalSubscription
connect(signal_name : String, listener_target : Godot::Object, method_name : Symbol, flags : Godot::ConnectFlags = ::Godot::ConnectFlags::None) : SignalSubscription
connect(signal : String, callable : Pointer(Void), flags : Int64) : Int64
connect
, connect_one_shot(signal_name : String, &block : Array(Variant) -> Void) : SignalSubscription connect_one_shot, destroy : Void destroy, destroyed? : Bool destroyed?, disconnect(signal : String, callable : Pointer(Void)) : Void
disconnect(signal_name : String) : Void
disconnect
, editor_hint? : Bool editor_hint?, emit_signal(name : String) : Void
emit_signal(name : String, *args) : Void
emit_signal
, free : Void free, get(property : String) : Pointer(Void) get, get_class : String get_class, get_incoming_connections : Godot::Array get_incoming_connections, get_indexed(property_path : NodePath) : Pointer(Void) get_indexed, get_instance_id : Int64 get_instance_id, get_meta(name : String, default : Pointer(Void)) : Pointer(Void) get_meta, get_meta_list : Godot::Array get_meta_list, get_method_argument_count(method : String) : Int64 get_method_argument_count, get_method_list : Godot::Array get_method_list, get_property_list : Godot::Array get_property_list, get_script : Pointer(Void) get_script, get_signal_connection_list(signal : String) : Godot::Array get_signal_connection_list, get_signal_list : Godot::Array get_signal_list, get_translation_domain : String get_translation_domain, has_connections(signal : String) : Bool has_connections, has_meta(name : String) : Bool has_meta, has_method(method : String) : Bool has_method, has_signal(signal : String) : Bool has_signal, has_signal?(signal_name : String) : Bool has_signal?, has_user_signal(signal : String) : Bool has_user_signal, hash(hasher) hash, if_alive : self | Nil if_alive, instance_id : UInt64 instance_id, is_blocking_signals : Bool is_blocking_signals, is_class(godot_class : String) : Bool is_class, is_connected(signal : String, callable : Pointer(Void)) : Bool is_connected, is_queued_for_deletion : Bool is_queued_for_deletion, is_valid? : Bool is_valid?, link_class_script : Void link_class_script, notification(what : Int64, reversed : Bool) : Void notification, notify_property_list_changed : Void notify_property_list_changed, pointer : Pointer(Void) pointer, pointer=(val : Pointer(Void)) pointer=, print(*args) print, printerr(*args) printerr, property_can_revert(property : String) : Bool property_can_revert, property_get_revert(property : String) : Pointer(Void) property_get_revert, puts(*args) puts, remove_meta(name : String) : Void remove_meta, remove_user_signal(signal : String) : Void remove_user_signal, set(property : String, value : Pointer(Void)) : Void set, set_block_signals(enable : Bool) : Void set_block_signals, set_deferred(property : String, value : Pointer(Void)) : Void set_deferred, set_indexed(property_path : NodePath, value : Pointer(Void)) : Void set_indexed, set_message_translation(enable : Bool) : Void set_message_translation, set_meta(name : String, value : Pointer(Void)) : Void set_meta, set_script(script : Pointer(Void)) : Void set_script, set_translation_domain(domain : String) : Void set_translation_domain, signal(name : String) : Godot::BoundSignal signal, signal_connection_count(signal_name : String) : Int32 signal_connection_count, signal_target_id : UInt64 signal_target_id, to_s(io : IO) : Void to_s, to_string : String to_string, to_unsafe : Pointer(Void) to_unsafe, tr(message : String, context : String) : String tr, tr_n(message : String, plural_message : String, n : Int64, context : String) : String tr_n

Constructor methods inherited from class Godot::Object

new(pointer : Pointer(Void) = Pointer(Void).null) new

Class methods inherited from class Godot::Object

_godot_has_virtual_method(method_name : String) : Bool _godot_has_virtual_method, is_instance_id_valid(id : Int | UInt64) : Bool is_instance_id_valid

Constructor Detail

def self.new(pointer : Pointer(Void) = Pointer(Void).null) #

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Instance Method Detail

def alpha_curve #

Property #alpha_curve getter


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def alpha_curve=(val) #

Property #alpha_curve setter


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def angle #

Property #angle getter


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def angle=(val) #

Property #angle setter


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def angle_curve #

Property #angle_curve getter


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def angle_curve=(val) #

Property #angle_curve setter


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def angle_max #

Property #angle_max getter


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def angle_max=(val : Number) #

Property #angle_max setter


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def angle_min #

Property #angle_min getter


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def angle_min=(val : Number) #

Property #angle_min setter


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def angular_velocity #

Property #angular_velocity getter


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def angular_velocity=(val) #

Property #angular_velocity setter


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def angular_velocity_curve #

Property #angular_velocity_curve getter


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def angular_velocity_curve=(val) #

Property #angular_velocity_curve setter


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def angular_velocity_max #

Property #angular_velocity_max getter


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def angular_velocity_max=(val : Number) #

Property #angular_velocity_max setter


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def angular_velocity_min #

Property #angular_velocity_min getter


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def angular_velocity_min=(val : Number) #

Property #angular_velocity_min setter


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def anim_offset #

Property #anim_offset getter


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def anim_offset=(val) #

Property #anim_offset setter


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def anim_offset_curve #

Property #anim_offset_curve getter


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def anim_offset_curve=(val) #

Property #anim_offset_curve setter


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def anim_offset_max #

Property #anim_offset_max getter


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def anim_offset_max=(val : Number) #

Property #anim_offset_max setter


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def anim_offset_min #

Property #anim_offset_min getter


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def anim_offset_min=(val : Number) #

Property #anim_offset_min setter


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def anim_speed #

Property #anim_speed getter


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def anim_speed=(val) #

Property #anim_speed setter


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def anim_speed_curve #

Property #anim_speed_curve getter


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def anim_speed_curve=(val) #

Property #anim_speed_curve setter


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def anim_speed_max #

Property #anim_speed_max getter


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def anim_speed_max=(val : Number) #

Property #anim_speed_max setter


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def anim_speed_min #

Property #anim_speed_min getter


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def anim_speed_min=(val : Number) #

Property #anim_speed_min setter


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def attractor_interaction_enabled #

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def attractor_interaction_enabled=(val) #

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def attractor_interaction_enabled? #

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def collision_bounce #

Property #collision_bounce getter


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def collision_bounce=(val : Number) #

Property #collision_bounce setter


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def collision_friction #

Property #collision_friction getter


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def collision_friction=(val : Number) #

Property #collision_friction setter


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def collision_mode #

Property #collision_mode getter


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def collision_mode=(val : Int) #

Property #collision_mode setter


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def collision_use_scale #

Property #collision_use_scale getter


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def collision_use_scale=(val) #

Property #collision_use_scale setter


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def collision_use_scale? #

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def color #

Property #color getter


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def color=(val) #

Property #color setter


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def color_initial_ramp #

Property #color_initial_ramp getter


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def color_initial_ramp=(val) #

Property #color_initial_ramp setter


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def color_ramp #

Property #color_ramp getter


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def color_ramp=(val) #

Property #color_ramp setter


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def damping #

Property #damping getter


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def damping=(val) #

Property #damping setter


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def damping_curve #

Property #damping_curve getter


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def damping_curve=(val) #

Property #damping_curve setter


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def damping_max #

Property #damping_max getter


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def damping_max=(val : Number) #

Property #damping_max setter


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def damping_min #

Property #damping_min getter


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def damping_min=(val : Number) #

Property #damping_min setter


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def direction #

Property #direction getter


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def direction=(val) #

Property #direction setter


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def directional_velocity #

Property #directional_velocity getter


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def directional_velocity=(val) #

Property #directional_velocity setter


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def directional_velocity_curve #

Property #directional_velocity_curve getter


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def directional_velocity_curve=(val) #

Property #directional_velocity_curve setter


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def directional_velocity_max #

Property #directional_velocity_max getter


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def directional_velocity_max=(val : Number) #

Property #directional_velocity_max setter


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def directional_velocity_min #

Property #directional_velocity_min getter


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def directional_velocity_min=(val : Number) #

Property #directional_velocity_min setter


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def emission_box_extents #

Property #emission_box_extents getter


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def emission_box_extents=(val) #

Property #emission_box_extents setter


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def emission_color_texture #

Property #emission_color_texture getter


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def emission_color_texture=(val) #

Property #emission_color_texture setter


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def emission_curve #

Property #emission_curve getter


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def emission_curve=(val) #

Property #emission_curve setter


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def emission_normal_texture #

Property #emission_normal_texture getter


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def emission_normal_texture=(val) #

Property #emission_normal_texture setter


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def emission_point_count #

Property #emission_point_count getter


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def emission_point_count=(val : Int) #

Property #emission_point_count setter


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def emission_point_texture #

Property #emission_point_texture getter


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def emission_point_texture=(val) #

Property #emission_point_texture setter


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def emission_ring_axis #

Property #emission_ring_axis getter


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def emission_ring_axis=(val) #

Property #emission_ring_axis setter


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def emission_ring_cone_angle #

Property #emission_ring_cone_angle getter


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def emission_ring_cone_angle=(val : Number) #

Property #emission_ring_cone_angle setter


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def emission_ring_height #

Property #emission_ring_height getter


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def emission_ring_height=(val : Number) #

Property #emission_ring_height setter


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def emission_ring_inner_radius #

Property #emission_ring_inner_radius getter


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def emission_ring_inner_radius=(val : Number) #

Property #emission_ring_inner_radius setter


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def emission_ring_radius #

Property #emission_ring_radius getter


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def emission_ring_radius=(val : Number) #

Property #emission_ring_radius setter


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def emission_shape #

Property #emission_shape getter


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def emission_shape=(val : Int) #

Property #emission_shape setter


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def emission_shape_offset #

Property #emission_shape_offset getter


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def emission_shape_offset=(val) #

Property #emission_shape_offset setter


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def emission_shape_scale #

Property #emission_shape_scale getter


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def emission_shape_scale=(val) #

Property #emission_shape_scale setter


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def emission_sphere_radius #

Property #emission_sphere_radius getter


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def emission_sphere_radius=(val : Number) #

Property #emission_sphere_radius setter


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def flatness #

Property #flatness getter


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def flatness=(val : Number) #

Property #flatness setter


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def get_alpha_curve : Texture2D #

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def get_collision_bounce : Float64 #

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def get_collision_friction : Float64 #

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def get_collision_mode : Int64 #

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def get_color : Color #

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def get_color_initial_ramp : Texture2D #

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def get_color_ramp : Texture2D #

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def get_direction : Vector3 #

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def get_emission_box_extents : Vector3 #

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def get_emission_color_texture : Texture2D #

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def get_emission_curve : Texture2D #

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def get_emission_normal_texture : Texture2D #

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def get_emission_point_count : Int64 #

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def get_emission_point_texture : Texture2D #

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def get_emission_ring_axis : Vector3 #

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def get_emission_ring_cone_angle : Float64 #

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def get_emission_ring_height : Float64 #

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def get_emission_ring_inner_radius : Float64 #

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def get_emission_ring_radius : Float64 #

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def get_emission_shape : Int64 #

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def get_emission_shape_offset : Vector3 #

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def get_emission_shape_scale : Vector3 #

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def get_emission_sphere_radius : Float64 #

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def get_flatness : Float64 #

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def get_gravity : Vector3 #

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def get_inherit_velocity_ratio : Float64 #

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def get_lifetime_randomness : Float64 #

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def get_param(param : Int64) : Vector2 #

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def get_param_max(param : Int64) : Float64 #

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def get_param_min(param : Int64) : Float64 #

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def get_param_texture(param : Int64) : Texture2D #

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def get_particle_flag(particle_flag : Int64) : Bool #

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def get_rotation_3d_max : Vector3 #

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def get_rotation_3d_min : Vector3 #

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def get_rotation_velocity_3d_curve : Texture2D #

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def get_rotation_velocity_3d_max : Vector3 #

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def get_rotation_velocity_3d_min : Vector3 #

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def get_scale_3d_max : Vector3 #

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def get_scale_3d_min : Vector3 #

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def get_spread : Float64 #

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def get_sub_emitter_amount_at_collision : Int64 #

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def get_sub_emitter_amount_at_end : Int64 #

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def get_sub_emitter_amount_at_start : Int64 #

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def get_sub_emitter_frequency : Float64 #

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def get_sub_emitter_keep_velocity : Bool #

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def get_sub_emitter_mode : Int64 #

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def get_turbulence_enabled : Bool #

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def get_turbulence_noise_scale : Float64 #

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def get_turbulence_noise_speed : Vector3 #

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def get_turbulence_noise_speed_random : Float64 #

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def get_turbulence_noise_strength : Float64 #

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def get_velocity_limit_curve : Texture2D #

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def get_velocity_pivot : Vector3 #

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def gravity #

Property #gravity getter


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def gravity=(val) #

Property #gravity setter


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def hue_variation #

Property #hue_variation getter


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def hue_variation=(val) #

Property #hue_variation setter


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def hue_variation_curve #

Property #hue_variation_curve getter


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def hue_variation_curve=(val) #

Property #hue_variation_curve setter


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def hue_variation_max #

Property #hue_variation_max getter


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def hue_variation_max=(val : Number) #

Property #hue_variation_max setter


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def hue_variation_min #

Property #hue_variation_min getter


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def hue_variation_min=(val : Number) #

Property #hue_variation_min setter


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def inherit_velocity_ratio #

Property #inherit_velocity_ratio getter


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def inherit_velocity_ratio=(val : Number) #

Property #inherit_velocity_ratio setter


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def initial_velocity #

Property #initial_velocity getter


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def initial_velocity=(val) #

Property #initial_velocity setter


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def initial_velocity_max #

Property #initial_velocity_max getter


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def initial_velocity_max=(val : Number) #

Property #initial_velocity_max setter


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def initial_velocity_min #

Property #initial_velocity_min getter


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def initial_velocity_min=(val : Number) #

Property #initial_velocity_min setter


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def is_attractor_interaction_enabled : Bool #

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def is_collision_using_scale : Bool #

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def is_using_rotation_3d : Bool #

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def is_using_rotation_velocity_3d : Bool #

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def is_using_scale_3d : Bool #

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def lifetime_randomness #

Property #lifetime_randomness getter


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def lifetime_randomness=(val : Number) #

Property #lifetime_randomness setter


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def linear_accel #

Property #linear_accel getter


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def linear_accel=(val) #

Property #linear_accel setter


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def linear_accel_curve #

Property #linear_accel_curve getter


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def linear_accel_curve=(val) #

Property #linear_accel_curve setter


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def linear_accel_max #

Property #linear_accel_max getter


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def linear_accel_max=(val : Number) #

Property #linear_accel_max setter


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def linear_accel_min #

Property #linear_accel_min getter


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def linear_accel_min=(val : Number) #

Property #linear_accel_min setter


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def orbit_velocity #

Property #orbit_velocity getter


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def orbit_velocity=(val) #

Property #orbit_velocity setter


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def orbit_velocity_curve #

Property #orbit_velocity_curve getter


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def orbit_velocity_curve=(val) #

Property #orbit_velocity_curve setter


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def orbit_velocity_max #

Property #orbit_velocity_max getter


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def orbit_velocity_max=(val : Number) #

Property #orbit_velocity_max setter


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def orbit_velocity_min #

Property #orbit_velocity_min getter


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def orbit_velocity_min=(val : Number) #

Property #orbit_velocity_min setter


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def particle_flag_align_y #

Property #particle_flag_align_y getter


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def particle_flag_align_y=(val) #

Property #particle_flag_align_y setter


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def particle_flag_align_y? #

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def particle_flag_damping_as_friction #

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def particle_flag_damping_as_friction=(val) #

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def particle_flag_damping_as_friction? #

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def particle_flag_disable_z #

Property #particle_flag_disable_z getter


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def particle_flag_disable_z=(val) #

Property #particle_flag_disable_z setter


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def particle_flag_disable_z? #

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def particle_flag_inherit_emitter_scale #

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def particle_flag_inherit_emitter_scale=(val) #

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def particle_flag_inherit_emitter_scale? #

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def particle_flag_preserve_color #

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def particle_flag_preserve_color=(val) #

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def particle_flag_preserve_color? #

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def particle_flag_rotate_y #

Property #particle_flag_rotate_y getter


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def particle_flag_rotate_y=(val) #

Property #particle_flag_rotate_y setter


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def particle_flag_rotate_y? #

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def radial_accel #

Property #radial_accel getter


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def radial_accel=(val) #

Property #radial_accel setter


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def radial_accel_curve #

Property #radial_accel_curve getter


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def radial_accel_curve=(val) #

Property #radial_accel_curve setter


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def radial_accel_max #

Property #radial_accel_max getter


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def radial_accel_max=(val : Number) #

Property #radial_accel_max setter


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def radial_accel_min #

Property #radial_accel_min getter


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def radial_accel_min=(val : Number) #

Property #radial_accel_min setter


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def radial_velocity #

Property #radial_velocity getter


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def radial_velocity=(val) #

Property #radial_velocity setter


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def radial_velocity_curve #

Property #radial_velocity_curve getter


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def radial_velocity_curve=(val) #

Property #radial_velocity_curve setter


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def radial_velocity_max #

Property #radial_velocity_max getter


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def radial_velocity_max=(val : Number) #

Property #radial_velocity_max setter


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def radial_velocity_min #

Property #radial_velocity_min getter


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def radial_velocity_min=(val : Number) #

Property #radial_velocity_min setter


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def rotation_3d_max #

Property #rotation_3d_max getter


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def rotation_3d_max=(val) #

Property #rotation_3d_max setter


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def rotation_3d_min #

Property #rotation_3d_min getter


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def rotation_3d_min=(val) #

Property #rotation_3d_min setter


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def rotation_velocity_3d_curve #

Property #rotation_velocity_3d_curve getter


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def rotation_velocity_3d_curve=(val) #

Property #rotation_velocity_3d_curve setter


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def rotation_velocity_3d_max #

Property #rotation_velocity_3d_max getter


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def rotation_velocity_3d_max=(val) #

Property #rotation_velocity_3d_max setter


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def rotation_velocity_3d_min #

Property #rotation_velocity_3d_min getter


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def rotation_velocity_3d_min=(val) #

Property #rotation_velocity_3d_min setter


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def scale #

Property #scale getter


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def scale=(val) #

Property #scale setter


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def scale_3d_max #

Property #scale_3d_max getter


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def scale_3d_max=(val) #

Property #scale_3d_max setter


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def scale_3d_min #

Property #scale_3d_min getter


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def scale_3d_min=(val) #

Property #scale_3d_min setter


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def scale_curve #

Property #scale_curve getter


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def scale_curve=(val) #

Property #scale_curve setter


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def scale_max #

Property #scale_max getter


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def scale_max=(val : Number) #

Property #scale_max setter


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def scale_min #

Property #scale_min getter


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def scale_min=(val : Number) #

Property #scale_min setter


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def scale_over_velocity #

Property #scale_over_velocity getter


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def scale_over_velocity=(val) #

Property #scale_over_velocity setter


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def scale_over_velocity_curve #

Property #scale_over_velocity_curve getter


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def scale_over_velocity_curve=(val) #

Property #scale_over_velocity_curve setter


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def scale_over_velocity_max #

Property #scale_over_velocity_max getter


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def scale_over_velocity_max=(val : Number) #

Property #scale_over_velocity_max setter


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def scale_over_velocity_min #

Property #scale_over_velocity_min getter


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def scale_over_velocity_min=(val : Number) #

Property #scale_over_velocity_min setter


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def set_alpha_curve(curve : Texture2D) : Void #

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def set_attractor_interaction_enabled(enabled : Bool) : Void #

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def set_collision_bounce(bounce : Float64) : Void #

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def set_collision_friction(friction : Float64) : Void #

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def set_collision_mode(mode : Int64) : Void #

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def set_collision_use_scale(radius : Bool) : Void #

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def set_color(color : Color) : Void #

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def set_color_initial_ramp(ramp : Texture2D) : Void #

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def set_color_ramp(ramp : Texture2D) : Void #

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def set_direction(degrees : Vector3) : Void #

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def set_emission_box_extents(extents : Vector3) : Void #

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def set_emission_color_texture(texture : Texture2D) : Void #

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def set_emission_curve(curve : Texture2D) : Void #

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def set_emission_normal_texture(texture : Texture2D) : Void #

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def set_emission_point_count(point_count : Int64) : Void #

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def set_emission_point_texture(texture : Texture2D) : Void #

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def set_emission_ring_axis(axis : Vector3) : Void #

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def set_emission_ring_cone_angle(cone_angle : Float64) : Void #

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def set_emission_ring_height(height : Float64) : Void #

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def set_emission_ring_inner_radius(inner_radius : Float64) : Void #

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def set_emission_ring_radius(radius : Float64) : Void #

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def set_emission_shape(shape : Int64) : Void #

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def set_emission_shape_offset(emission_shape_offset : Vector3) : Void #

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def set_emission_shape_scale(emission_shape_scale : Vector3) : Void #

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def set_emission_sphere_radius(radius : Float64) : Void #

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def set_flatness(amount : Float64) : Void #

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def set_gravity(accel_vec : Vector3) : Void #

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def set_inherit_velocity_ratio(ratio : Float64) : Void #

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def set_lifetime_randomness(randomness : Float64) : Void #

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def set_param(param : Int64, value : Vector2) : Void #

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def set_param_max(param : Int64, value : Float64) : Void #

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def set_param_min(param : Int64, value : Float64) : Void #

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def set_param_texture(param : Int64, texture : Texture2D) : Void #

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def set_particle_flag(particle_flag : Int64, enable : Bool) : Void #

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def set_rotation_3d_max(rotation_3d_max : Vector3) : Void #

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def set_rotation_3d_min(rotation_3d_min : Vector3) : Void #

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def set_rotation_velocity_3d_curve(rotation_velocity_3d_curve : Texture2D) : Void #

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def set_rotation_velocity_3d_max(rotation_velocity_3d_max : Vector3) : Void #

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def set_rotation_velocity_3d_min(rotation_velocity_3d_min : Vector3) : Void #

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def set_scale_3d_max(scale_3d_max : Vector3) : Void #

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def set_scale_3d_min(scale_3d_min : Vector3) : Void #

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def set_spread(degrees : Float64) : Void #

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def set_sub_emitter_amount_at_collision(amount : Int64) : Void #

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def set_sub_emitter_amount_at_end(amount : Int64) : Void #

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def set_sub_emitter_amount_at_start(amount : Int64) : Void #

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def set_sub_emitter_frequency(hz : Float64) : Void #

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def set_sub_emitter_keep_velocity(enable : Bool) : Void #

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def set_sub_emitter_mode(mode : Int64) : Void #

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def set_turbulence_enabled(turbulence_enabled : Bool) : Void #

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def set_turbulence_noise_scale(turbulence_noise_scale : Float64) : Void #

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def set_turbulence_noise_speed(turbulence_noise_speed : Vector3) : Void #

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def set_turbulence_noise_speed_random(turbulence_noise_speed_random : Float64) : Void #

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def set_turbulence_noise_strength(turbulence_noise_strength : Float64) : Void #

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def set_use_rotation_3d(using_rotation_3d : Bool) : Void #

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def set_use_scale_3d(using_scale_3d : Bool) : Void #

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def set_using_rotation_velocity_3d(use_rotation_velocity_3d : Bool) : Void #

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def set_velocity_limit_curve(curve : Texture2D) : Void #

[View source]
def set_velocity_pivot(pivot : Vector3) : Void #

[View source]
def spread #

Property #spread getter


[View source]
def spread=(val : Number) #

Property #spread setter


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def sub_emitter_amount_at_collision #

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def sub_emitter_amount_at_collision=(val : Int) #

[View source]
def sub_emitter_amount_at_end #

Property #sub_emitter_amount_at_end getter


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def sub_emitter_amount_at_end=(val : Int) #

Property #sub_emitter_amount_at_end setter


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def sub_emitter_amount_at_start #

[View source]
def sub_emitter_amount_at_start=(val : Int) #

[View source]
def sub_emitter_frequency #

Property #sub_emitter_frequency getter


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def sub_emitter_frequency=(val : Number) #

Property #sub_emitter_frequency setter


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def sub_emitter_keep_velocity #

Property #sub_emitter_keep_velocity getter


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def sub_emitter_keep_velocity=(val) #

Property #sub_emitter_keep_velocity setter


[View source]
def sub_emitter_keep_velocity? #

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def sub_emitter_mode #

Property #sub_emitter_mode getter


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def sub_emitter_mode=(val : Int) #

Property #sub_emitter_mode setter


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def tangential_accel #

Property #tangential_accel getter


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def tangential_accel=(val) #

Property #tangential_accel setter


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def tangential_accel_curve #

Property #tangential_accel_curve getter


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def tangential_accel_curve=(val) #

Property #tangential_accel_curve setter


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def tangential_accel_max #

Property #tangential_accel_max getter


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def tangential_accel_max=(val : Number) #

Property #tangential_accel_max setter


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def tangential_accel_min #

Property #tangential_accel_min getter


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def tangential_accel_min=(val : Number) #

Property #tangential_accel_min setter


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def turbulence_enabled #

Property #turbulence_enabled getter


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def turbulence_enabled=(val) #

Property #turbulence_enabled setter


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def turbulence_enabled? #

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def turbulence_influence #

Property #turbulence_influence getter


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def turbulence_influence=(val) #

Property #turbulence_influence setter


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def turbulence_influence_max #

Property #turbulence_influence_max getter


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def turbulence_influence_max=(val : Number) #

Property #turbulence_influence_max setter


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def turbulence_influence_min #

Property #turbulence_influence_min getter


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def turbulence_influence_min=(val : Number) #

Property #turbulence_influence_min setter


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def turbulence_influence_over_life #

[View source]
def turbulence_influence_over_life=(val) #

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def turbulence_initial_displacement #

[View source]
def turbulence_initial_displacement=(val) #

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def turbulence_initial_displacement_max #

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def turbulence_initial_displacement_max=(val : Number) #

[View source]
def turbulence_initial_displacement_min #

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def turbulence_initial_displacement_min=(val : Number) #

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def turbulence_noise_scale #

Property #turbulence_noise_scale getter


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def turbulence_noise_scale=(val : Number) #

Property #turbulence_noise_scale setter


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def turbulence_noise_speed #

Property #turbulence_noise_speed getter


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def turbulence_noise_speed=(val) #

Property #turbulence_noise_speed setter


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def turbulence_noise_speed_random #

[View source]
def turbulence_noise_speed_random=(val : Number) #

[View source]
def turbulence_noise_strength #

Property #turbulence_noise_strength getter


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def turbulence_noise_strength=(val : Number) #

Property #turbulence_noise_strength setter


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def use_rotation_3d #

Property #use_rotation_3d getter


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def use_rotation_3d=(val) #

Property #use_rotation_3d setter


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def use_rotation_3d? #

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def use_rotation_velocity_3d #

Property #use_rotation_velocity_3d getter


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def use_rotation_velocity_3d=(val) #

Property #use_rotation_velocity_3d setter


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def use_rotation_velocity_3d? #

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def use_scale_3d #

Property #use_scale_3d getter


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def use_scale_3d=(val) #

Property #use_scale_3d setter


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def use_scale_3d? #

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def velocity_limit_curve #

Property #velocity_limit_curve getter


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def velocity_limit_curve=(val) #

Property #velocity_limit_curve setter


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def velocity_pivot #

Property #velocity_pivot getter


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def velocity_pivot=(val) #

Property #velocity_pivot setter


[View source]