class Godot::ParticleProcessMaterial

Defined in:

libgodot/generated/classes/classes_part4.cr

Constructors

Instance Method Summary

Instance methods inherited from class Godot::Material

create_placeholder : Resource create_placeholder, get_next_pass : Material get_next_pass, get_render_priority : Int64 get_render_priority, inspect_native_shader_code : Void inspect_native_shader_code, next_pass next_pass, next_pass=(val) next_pass=, render_priority render_priority, render_priority=(val : Int) render_priority=, set_next_pass(next_pass : Material) : Void set_next_pass, set_render_priority(priority : Int64) : Void set_render_priority

Constructor methods inherited from class Godot::Material

new(pointer : Pointer(Void) = Pointer(Void).null) new

Instance methods inherited from class Godot::Resource

built_in? : Bool built_in?, changed : Godot::TypedSignal() changed, copy_from_resource(resource : Resource) : Godot::Error copy_from_resource, duplicate(deep : Bool = false) : Resource duplicate, duplicate_deep(deep_subresources_mode : DeepDuplicateMode | Int = 1) : Resource duplicate_deep, emit_changed : Void emit_changed, emit_setup_local_to_scene_requested : Void emit_setup_local_to_scene_requested, generate_scene_unique_id : String generate_scene_unique_id, get_id_for_path(path : String) : String get_id_for_path, get_local_scene : Node get_local_scene, get_name : String get_name, get_path : String get_path, get_rid : Int64 get_rid, get_scene_unique_id : String get_scene_unique_id, is_built_in : Bool is_built_in, is_built_in? : Bool is_built_in?, is_local_to_scene : Bool is_local_to_scene, is_local_to_scene? : Bool is_local_to_scene?, local_to_scene? : Bool local_to_scene?, reset_state : Void reset_state, resource_local_to_scene resource_local_to_scene, resource_local_to_scene=(val) resource_local_to_scene=, resource_local_to_scene? resource_local_to_scene?, resource_name resource_name, resource_name=(val) resource_name=, resource_path resource_path, resource_path=(val) resource_path=, resource_scene_unique_id resource_scene_unique_id, resource_scene_unique_id=(val) resource_scene_unique_id=, set_id_for_path(path : String, id : String) : Void set_id_for_path, set_local_to_scene(enable : Bool) : Void set_local_to_scene, set_name(name : String) : Void set_name, set_path(path : String) : Void set_path, set_path_cache(path : String) : Void set_path_cache, set_scene_unique_id(id : String) : Void set_scene_unique_id, setup_local_to_scene : Void setup_local_to_scene, setup_local_to_scene_requested : Godot::TypedSignal() setup_local_to_scene_requested, take_over_path(path : String) : Void take_over_path

Constructor methods inherited from class Godot::Resource

new(pointer : Pointer(Void) = Pointer(Void).null) new

Class methods inherited from class Godot::Resource

generate_scene_unique_id : String generate_scene_unique_id

Instance methods inherited from class Godot::RefCounted

destroy : Void destroy, get_reference_count : Int64 get_reference_count, init_ref : Bool init_ref, init_ref? : Bool init_ref?, reference : Bool reference, reference? : Bool reference?, unreference : Bool unreference, unreference? : Bool unreference?

Constructor methods inherited from class Godot::RefCounted

new(pointer : Pointer(Void) = Pointer(Void).null) new

Instance methods inherited from class Godot::Object

==(other : Godot::Object) : Bool
==(other : Nil) : Bool
==
, _enter_tree : Void _enter_tree, _exit_tree : Void _exit_tree, _godot_call_tool_button(button_name : String) : Void _godot_call_tool_button, _godot_call_virtual(method_name : String, delta : Float64) : Void _godot_call_virtual, _godot_call_virtual_with_data(method_name : String, args : Pointer(Pointer(Void)), ret : Pointer(Void)) : Void _godot_call_virtual_with_data, _godot_get_property(prop_name : String, ret_ptr : Pointer(Void)) : Void _godot_get_property, _godot_set_property(prop_name : String, val_ptr : Pointer(Void)) : Void _godot_set_property, _physics_process(delta : Float64) : Void _physics_process, _process(delta : Float64) : Void _process, _ready : Void _ready, add_user_signal(signal : String, arguments : Pointer(Void)) : Void add_user_signal, alive? : Bool alive?, await_signal(signal_name : String, timeout_sec : Float64 | Nil = nil) : Array(Variant) await_signal, blocking_signals? : Bool blocking_signals?, call(method : String, *args) : Pointer(Void) call, call_bool(method : String, *args) : Bool call_bool, call_deferred(method : String, *args) : Pointer(Void) call_deferred, call_f64(method : String, *args) : Float64 call_f64, call_i64(method : String, *args) : Int64 call_i64, call_obj(method : String, *args) : Node | Nil call_obj, call_obj_as(type : T.class, method : String, *args) : T | Nil forall T call_obj_as, call_str(method : String, *args) : String call_str, callv(method : String, arg_array : Pointer(Void)) : Pointer(Void) callv, can_translate_messages : Bool can_translate_messages, can_translate_messages? : Bool can_translate_messages?, cancel_free : Void cancel_free, check_alive! : Void check_alive!, class?(godot_class : String) : Bool class?, connect(signal_name : String, flags : Godot::ConnectFlags = ::Godot::ConnectFlags::None, callback : Proc(Array(Variant), Void) | Nil = nil) : SignalSubscription
connect(signal_name : String, flags : Godot::ConnectFlags = ::Godot::ConnectFlags::None, &block : Array(Variant) -> Void) : SignalSubscription
connect(signal_name : Symbol, flags : Godot::ConnectFlags = ::Godot::ConnectFlags::None, &block : Array(Variant) -> Void) : SignalSubscription
connect(signal_name : String, listener_target : Godot::Object, method_name : Symbol, flags : Godot::ConnectFlags = ::Godot::ConnectFlags::None) : SignalSubscription
connect(signal : String, callable : Pointer(Void), flags : Int64 = 0_i64) : Godot::Error
connect
, connect_one_shot(signal_name : String, &block : Array(Variant) -> Void) : SignalSubscription connect_one_shot, connected?(signal : String, callable : Pointer(Void)) : Bool connected?, destroy : Void destroy, destroyed? : Bool destroyed?, disconnect(signal : String, callable : Pointer(Void)) : Void
disconnect(signal_name : String) : Void
disconnect
, editor_hint? : Bool editor_hint?, emit_property_list_changed : Void emit_property_list_changed, emit_script_changed : Void emit_script_changed, emit_signal(name : String) : Void
emit_signal(name : String, *args) : Void
emit_signal
, explicitly_freed? : Bool explicitly_freed?, free : Void free, get(property : String) : Pointer(Void) get, get_class : String get_class, get_incoming_connections : Pointer(Void) get_incoming_connections, get_indexed(property_path : NodePath | String) : Pointer(Void) get_indexed, get_instance_id : Int64 get_instance_id, get_meta(name : String, default : Pointer(Void) | Nil = nil) : Pointer(Void) get_meta, get_meta_list : Pointer(Void) get_meta_list, get_method_argument_count(method : String) : Int64 get_method_argument_count, get_method_list : Pointer(Void) get_method_list, get_property_list : Pointer(Void) get_property_list, get_script : Pointer(Void) get_script, get_signal_connection_list(signal : String) : Pointer(Void) get_signal_connection_list, get_signal_list : Pointer(Void) get_signal_list, get_translation_domain : String get_translation_domain, has_connections(signal : String) : Bool has_connections, has_connections?(signal : String) : Bool has_connections?, has_meta(name : String) : Bool has_meta, has_meta?(name : String) : Bool has_meta?, has_method(method : String) : Bool has_method, has_method?(method : String) : Bool has_method?, has_signal(signal : String) : Bool has_signal, has_signal?(signal_name : String) : Bool has_signal?, has_user_signal(signal : String) : Bool has_user_signal, has_user_signal?(signal : String) : Bool has_user_signal?, hash(hasher) hash, if_alive : self | Nil if_alive, instance_id : UInt64 instance_id, is_blocking_signals : Bool is_blocking_signals, is_blocking_signals? : Bool is_blocking_signals?, is_class(godot_class : String) : Bool is_class, is_class?(godot_class : String) : Bool is_class?, is_connected(signal : String, callable : Pointer(Void)) : Bool is_connected, is_connected?(signal : String, callable : Pointer(Void)) : Bool is_connected?, is_queued_for_deletion : Bool is_queued_for_deletion, is_queued_for_deletion? : Bool is_queued_for_deletion?, is_valid? : Bool is_valid?, link_class_script : Void link_class_script, notification(what : Int64, reversed : Bool = false) : Void notification, notify_property_list_changed : Void notify_property_list_changed, pointer : Pointer(Void) pointer, pointer=(val : Pointer(Void)) pointer=, print(*args) print, printerr(*args) printerr, property_can_revert(property : String) : Bool property_can_revert, property_can_revert?(property : String) : Bool property_can_revert?, property_get_revert(property : String) : Pointer(Void) property_get_revert, property_list_changed : Godot::TypedSignal() property_list_changed, puts(*args) puts, queued_for_deletion? : Bool queued_for_deletion?, remove_meta(name : String) : Void remove_meta, remove_user_signal(signal : String) : Void remove_user_signal, script_changed : Godot::TypedSignal() script_changed, set(property : String, value : Pointer(Void)) : Void set, set_block_signals(enable : Bool) : Void set_block_signals, set_deferred(property : String, value : Pointer(Void)) : Void set_deferred, set_indexed(property_path : NodePath | String, value : Pointer(Void)) : Void set_indexed, set_message_translation(enable : Bool) : Void set_message_translation, set_meta(name : String, value : Pointer(Void)) : Void set_meta, set_script(script : Pointer(Void)) : Void set_script, set_translation_domain(domain : String) : Void set_translation_domain, signal(name : String) : Godot::BoundSignal
signal(sym : Symbol) : Godot::BoundSignal
signal
, signal_connection_count(signal_name : String) : Int32 signal_connection_count, signal_target_id : UInt64 signal_target_id, to_s(io : IO) : Void to_s, to_string : String to_string, to_unsafe : Pointer(Void) to_unsafe, tr(message : String, context : String = "") : String tr, tr_n(message : String, plural_message : String, n : Int64, context : String = "") : String tr_n

Constructor methods inherited from class Godot::Object

new(pointer : Pointer(Void) = Pointer(Void).null) new

Class methods inherited from class Godot::Object

_godot_has_virtual_method(method_name : String) : Bool _godot_has_virtual_method, find_script_path_for_class(target_cls : String) : String find_script_path_for_class, is_instance_id_valid(id : Int | UInt64) : Bool is_instance_id_valid

Constructor Detail

def self.new(pointer : Pointer(Void) = Pointer(Void).null) #

Instance Method Detail

def alpha_curve #

Property #alpha_curve getter


def alpha_curve=(val) #

Property #alpha_curve setter


def angle #

Property #angle getter


def angle=(val) #

Property #angle setter


def angle_curve #

Property #angle_curve getter


def angle_curve=(val) #

Property #angle_curve setter


def angle_max #

Property #angle_max getter


def angle_max=(val : Number) #

Property #angle_max setter


def angle_min #

Property #angle_min getter


def angle_min=(val : Number) #

Property #angle_min setter


def angular_velocity #

Property #angular_velocity getter


def angular_velocity=(val) #

Property #angular_velocity setter


def angular_velocity_curve #

Property #angular_velocity_curve getter


def angular_velocity_curve=(val) #

Property #angular_velocity_curve setter


def angular_velocity_max #

Property #angular_velocity_max getter


def angular_velocity_max=(val : Number) #

Property #angular_velocity_max setter


def angular_velocity_min #

Property #angular_velocity_min getter


def angular_velocity_min=(val : Number) #

Property #angular_velocity_min setter


def anim_offset #

Property #anim_offset getter


def anim_offset=(val) #

Property #anim_offset setter


def anim_offset_curve #

Property #anim_offset_curve getter


def anim_offset_curve=(val) #

Property #anim_offset_curve setter


def anim_offset_max #

Property #anim_offset_max getter


def anim_offset_max=(val : Number) #

Property #anim_offset_max setter


def anim_offset_min #

Property #anim_offset_min getter


def anim_offset_min=(val : Number) #

Property #anim_offset_min setter


def anim_speed #

Property #anim_speed getter


def anim_speed=(val) #

Property #anim_speed setter


def anim_speed_curve #

Property #anim_speed_curve getter


def anim_speed_curve=(val) #

Property #anim_speed_curve setter


def anim_speed_max #

Property #anim_speed_max getter


def anim_speed_max=(val : Number) #

Property #anim_speed_max setter


def anim_speed_min #

Property #anim_speed_min getter


def anim_speed_min=(val : Number) #

Property #anim_speed_min setter


def attractor_interaction_enabled #

def attractor_interaction_enabled=(val) #

def attractor_interaction_enabled? : Bool #

Predicate alias for #is_attractor_interaction_enabled


def collision_bounce #

Property #collision_bounce getter


def collision_bounce=(val : Number) #

Property #collision_bounce setter


def collision_friction #

Property #collision_friction getter


def collision_friction=(val : Number) #

Property #collision_friction setter


def collision_mode #

Property #collision_mode getter


def collision_mode=(val : Int) #

Property #collision_mode setter


def collision_use_scale #

Property #collision_use_scale getter


def collision_use_scale=(val) #

Property #collision_use_scale setter


def collision_use_scale? #

def collision_using_scale? : Bool #

Predicate alias for #is_collision_using_scale


def color #

Property #color getter


def color=(val) #

Property #color setter


def color_initial_ramp #

Property #color_initial_ramp getter


def color_initial_ramp=(val) #

Property #color_initial_ramp setter


def color_ramp #

Property #color_ramp getter


def color_ramp=(val) #

Property #color_ramp setter


def damping #

Property #damping getter


def damping=(val) #

Property #damping setter


def damping_curve #

Property #damping_curve getter


def damping_curve=(val) #

Property #damping_curve setter


def damping_max #

Property #damping_max getter


def damping_max=(val : Number) #

Property #damping_max setter


def damping_min #

Property #damping_min getter


def damping_min=(val : Number) #

Property #damping_min setter


def direction #

Property #direction getter


def direction=(val) #

Property #direction setter


def directional_velocity #

Property #directional_velocity getter


def directional_velocity=(val) #

Property #directional_velocity setter


def directional_velocity_curve #

Property #directional_velocity_curve getter


def directional_velocity_curve=(val) #

Property #directional_velocity_curve setter


def directional_velocity_max #

Property #directional_velocity_max getter


def directional_velocity_max=(val : Number) #

Property #directional_velocity_max setter


def directional_velocity_min #

Property #directional_velocity_min getter


def directional_velocity_min=(val : Number) #

Property #directional_velocity_min setter


def emission_box_extents #

Property #emission_box_extents getter


def emission_box_extents=(val) #

Property #emission_box_extents setter


def emission_color_texture #

Property #emission_color_texture getter


def emission_color_texture=(val) #

Property #emission_color_texture setter


def emission_curve #

Property #emission_curve getter


def emission_curve=(val) #

Property #emission_curve setter


def emission_normal_texture #

Property #emission_normal_texture getter


def emission_normal_texture=(val) #

Property #emission_normal_texture setter


def emission_point_count #

Property #emission_point_count getter


def emission_point_count=(val : Int) #

Property #emission_point_count setter


def emission_point_texture #

Property #emission_point_texture getter


def emission_point_texture=(val) #

Property #emission_point_texture setter


def emission_ring_axis #

Property #emission_ring_axis getter


def emission_ring_axis=(val) #

Property #emission_ring_axis setter


def emission_ring_cone_angle #

Property #emission_ring_cone_angle getter


def emission_ring_cone_angle=(val : Number) #

Property #emission_ring_cone_angle setter


def emission_ring_height #

Property #emission_ring_height getter


def emission_ring_height=(val : Number) #

Property #emission_ring_height setter


def emission_ring_inner_radius #

Property #emission_ring_inner_radius getter


def emission_ring_inner_radius=(val : Number) #

Property #emission_ring_inner_radius setter


def emission_ring_radius #

Property #emission_ring_radius getter


def emission_ring_radius=(val : Number) #

Property #emission_ring_radius setter


def emission_shape #

Property #emission_shape getter


def emission_shape=(val : Int) #

Property #emission_shape setter


def emission_shape_changed : Godot::TypedSignal() #

def emission_shape_offset #

Property #emission_shape_offset getter


def emission_shape_offset=(val) #

Property #emission_shape_offset setter


def emission_shape_scale #

Property #emission_shape_scale getter


def emission_shape_scale=(val) #

Property #emission_shape_scale setter


def emission_sphere_radius #

Property #emission_sphere_radius getter


def emission_sphere_radius=(val : Number) #

Property #emission_sphere_radius setter


def emit_emission_shape_changed : Void #

def flatness #

Property #flatness getter


def flatness=(val : Number) #

Property #flatness setter


def get_alpha_curve : Texture2D #

def get_collision_bounce : Float64 #

def get_collision_friction : Float64 #

def get_collision_mode : CollisionMode #

def get_color : Color #

def get_color_initial_ramp : Texture2D #

def get_color_ramp : Texture2D #

def get_direction : Vector3 #

def get_emission_box_extents : Vector3 #

def get_emission_color_texture : Texture2D #

def get_emission_curve : Texture2D #

def get_emission_normal_texture : Texture2D #

def get_emission_point_count : Int64 #

def get_emission_point_texture : Texture2D #

def get_emission_ring_axis : Vector3 #

def get_emission_ring_cone_angle : Float64 #

def get_emission_ring_height : Float64 #

def get_emission_ring_inner_radius : Float64 #

def get_emission_ring_radius : Float64 #

def get_emission_shape : EmissionShape #

def get_emission_shape_offset : Vector3 #

def get_emission_shape_scale : Vector3 #

def get_emission_sphere_radius : Float64 #

def get_flatness : Float64 #

def get_gravity : Vector3 #

def get_inherit_velocity_ratio : Float64 #

def get_lifetime_randomness : Float64 #

def get_param(param : Parameter | Int) : Vector2 #

def get_param_max(param : Parameter | Int) : Float64 #

def get_param_min(param : Parameter | Int) : Float64 #

def get_param_texture(param : Parameter | Int) : Texture2D #

def get_particle_flag(particle_flag : ParticleFlags | Int) : Bool #

def get_particle_flag?(particle_flag : ParticleFlags | Int) : Bool #

Predicate alias for #get_particle_flag


def get_rotation_3d_max : Vector3 #

def get_rotation_3d_min : Vector3 #

def get_rotation_velocity_3d_curve : Texture2D #

def get_rotation_velocity_3d_max : Vector3 #

def get_rotation_velocity_3d_min : Vector3 #

def get_scale_3d_max : Vector3 #

def get_scale_3d_min : Vector3 #

def get_spread : Float64 #

def get_sub_emitter_amount_at_collision : Int64 #

def get_sub_emitter_amount_at_end : Int64 #

def get_sub_emitter_amount_at_start : Int64 #

def get_sub_emitter_frequency : Float64 #

def get_sub_emitter_keep_velocity : Bool #

def get_sub_emitter_keep_velocity? : Bool #

Predicate alias for #get_sub_emitter_keep_velocity


def get_sub_emitter_mode : SubEmitterMode #

def get_turbulence_enabled : Bool #

def get_turbulence_enabled? : Bool #

Predicate alias for #get_turbulence_enabled


def get_turbulence_noise_scale : Float64 #

def get_turbulence_noise_speed : Vector3 #

def get_turbulence_noise_speed_random : Float64 #

def get_turbulence_noise_strength : Float64 #

def get_velocity_limit_curve : Texture2D #

def get_velocity_pivot : Vector3 #

def gravity #

Property #gravity getter


def gravity=(val) #

Property #gravity setter


def hue_variation #

Property #hue_variation getter


def hue_variation=(val) #

Property #hue_variation setter


def hue_variation_curve #

Property #hue_variation_curve getter


def hue_variation_curve=(val) #

Property #hue_variation_curve setter


def hue_variation_max #

Property #hue_variation_max getter


def hue_variation_max=(val : Number) #

Property #hue_variation_max setter


def hue_variation_min #

Property #hue_variation_min getter


def hue_variation_min=(val : Number) #

Property #hue_variation_min setter


def inherit_velocity_ratio #

Property #inherit_velocity_ratio getter


def inherit_velocity_ratio=(val : Number) #

Property #inherit_velocity_ratio setter


def initial_velocity #

Property #initial_velocity getter


def initial_velocity=(val) #

Property #initial_velocity setter


def initial_velocity_max #

Property #initial_velocity_max getter


def initial_velocity_max=(val : Number) #

Property #initial_velocity_max setter


def initial_velocity_min #

Property #initial_velocity_min getter


def initial_velocity_min=(val : Number) #

Property #initial_velocity_min setter


def is_attractor_interaction_enabled : Bool #

def is_attractor_interaction_enabled? : Bool #

Predicate alias for #is_attractor_interaction_enabled


def is_collision_using_scale : Bool #

def is_collision_using_scale? : Bool #

Predicate alias for #is_collision_using_scale


def is_using_rotation_3d : Bool #

def is_using_rotation_3d? : Bool #

Predicate alias for #is_using_rotation_3d


def is_using_rotation_velocity_3d : Bool #

def is_using_rotation_velocity_3d? : Bool #

Predicate alias for #is_using_rotation_velocity_3d


def is_using_scale_3d : Bool #

def is_using_scale_3d? : Bool #

Predicate alias for #is_using_scale_3d


def lifetime_randomness #

Property #lifetime_randomness getter


def lifetime_randomness=(val : Number) #

Property #lifetime_randomness setter


def linear_accel #

Property #linear_accel getter


def linear_accel=(val) #

Property #linear_accel setter


def linear_accel_curve #

Property #linear_accel_curve getter


def linear_accel_curve=(val) #

Property #linear_accel_curve setter


def linear_accel_max #

Property #linear_accel_max getter


def linear_accel_max=(val : Number) #

Property #linear_accel_max setter


def linear_accel_min #

Property #linear_accel_min getter


def linear_accel_min=(val : Number) #

Property #linear_accel_min setter


def orbit_velocity #

Property #orbit_velocity getter


def orbit_velocity=(val) #

Property #orbit_velocity setter


def orbit_velocity_curve #

Property #orbit_velocity_curve getter


def orbit_velocity_curve=(val) #

Property #orbit_velocity_curve setter


def orbit_velocity_max #

Property #orbit_velocity_max getter


def orbit_velocity_max=(val : Number) #

Property #orbit_velocity_max setter


def orbit_velocity_min #

Property #orbit_velocity_min getter


def orbit_velocity_min=(val : Number) #

Property #orbit_velocity_min setter


def particle_flag_align_y #

Property #particle_flag_align_y getter


def particle_flag_align_y=(val) #

Property #particle_flag_align_y setter


def particle_flag_align_y? #

def particle_flag_damping_as_friction #

def particle_flag_damping_as_friction=(val) #

def particle_flag_damping_as_friction? #

def particle_flag_disable_z #

Property #particle_flag_disable_z getter


def particle_flag_disable_z=(val) #

Property #particle_flag_disable_z setter


def particle_flag_disable_z? #

def particle_flag_inherit_emitter_scale #

def particle_flag_inherit_emitter_scale=(val) #

def particle_flag_inherit_emitter_scale? #

def particle_flag_preserve_color #

def particle_flag_preserve_color=(val) #

def particle_flag_preserve_color? #

def particle_flag_rotate_y #

Property #particle_flag_rotate_y getter


def particle_flag_rotate_y=(val) #

Property #particle_flag_rotate_y setter


def particle_flag_rotate_y? #

def radial_accel #

Property #radial_accel getter


def radial_accel=(val) #

Property #radial_accel setter


def radial_accel_curve #

Property #radial_accel_curve getter


def radial_accel_curve=(val) #

Property #radial_accel_curve setter


def radial_accel_max #

Property #radial_accel_max getter


def radial_accel_max=(val : Number) #

Property #radial_accel_max setter


def radial_accel_min #

Property #radial_accel_min getter


def radial_accel_min=(val : Number) #

Property #radial_accel_min setter


def radial_velocity #

Property #radial_velocity getter


def radial_velocity=(val) #

Property #radial_velocity setter


def radial_velocity_curve #

Property #radial_velocity_curve getter


def radial_velocity_curve=(val) #

Property #radial_velocity_curve setter


def radial_velocity_max #

Property #radial_velocity_max getter


def radial_velocity_max=(val : Number) #

Property #radial_velocity_max setter


def radial_velocity_min #

Property #radial_velocity_min getter


def radial_velocity_min=(val : Number) #

Property #radial_velocity_min setter


def rotation_3d_max #

Property #rotation_3d_max getter


def rotation_3d_max=(val) #

Property #rotation_3d_max setter


def rotation_3d_min #

Property #rotation_3d_min getter


def rotation_3d_min=(val) #

Property #rotation_3d_min setter


def rotation_velocity_3d_curve #

Property #rotation_velocity_3d_curve getter


def rotation_velocity_3d_curve=(val) #

Property #rotation_velocity_3d_curve setter


def rotation_velocity_3d_max #

Property #rotation_velocity_3d_max getter


def rotation_velocity_3d_max=(val) #

Property #rotation_velocity_3d_max setter


def rotation_velocity_3d_min #

Property #rotation_velocity_3d_min getter


def rotation_velocity_3d_min=(val) #

Property #rotation_velocity_3d_min setter


def scale #

Property #scale getter


def scale=(val) #

Property #scale setter


def scale_3d_max #

Property #scale_3d_max getter


def scale_3d_max=(val) #

Property #scale_3d_max setter


def scale_3d_min #

Property #scale_3d_min getter


def scale_3d_min=(val) #

Property #scale_3d_min setter


def scale_curve #

Property #scale_curve getter


def scale_curve=(val) #

Property #scale_curve setter


def scale_max #

Property #scale_max getter


def scale_max=(val : Number) #

Property #scale_max setter


def scale_min #

Property #scale_min getter


def scale_min=(val : Number) #

Property #scale_min setter


def scale_over_velocity #

Property #scale_over_velocity getter


def scale_over_velocity=(val) #

Property #scale_over_velocity setter


def scale_over_velocity_curve #

Property #scale_over_velocity_curve getter


def scale_over_velocity_curve=(val) #

Property #scale_over_velocity_curve setter


def scale_over_velocity_max #

Property #scale_over_velocity_max getter


def scale_over_velocity_max=(val : Number) #

Property #scale_over_velocity_max setter


def scale_over_velocity_min #

Property #scale_over_velocity_min getter


def scale_over_velocity_min=(val : Number) #

Property #scale_over_velocity_min setter


def set_alpha_curve(curve : Texture2D) : Void #

def set_attractor_interaction_enabled(enabled : Bool) : Void #

def set_collision_bounce(bounce : Float64) : Void #

def set_collision_friction(friction : Float64) : Void #

def set_collision_mode(mode : CollisionMode | Int) : Void #

def set_collision_use_scale(radius : Bool) : Void #

def set_color(color : Color) : Void #

def set_color_initial_ramp(ramp : Texture2D) : Void #

def set_color_ramp(ramp : Texture2D) : Void #

def set_direction(degrees : Vector3) : Void #

def set_emission_box_extents(extents : Vector3) : Void #

def set_emission_color_texture(texture : Texture2D) : Void #

def set_emission_curve(curve : Texture2D) : Void #

def set_emission_normal_texture(texture : Texture2D) : Void #

def set_emission_point_count(point_count : Int64) : Void #

def set_emission_point_texture(texture : Texture2D) : Void #

def set_emission_ring_axis(axis : Vector3) : Void #

def set_emission_ring_cone_angle(cone_angle : Float64) : Void #

def set_emission_ring_height(height : Float64) : Void #

def set_emission_ring_inner_radius(inner_radius : Float64) : Void #

def set_emission_ring_radius(radius : Float64) : Void #

def set_emission_shape(shape : EmissionShape | Int) : Void #

def set_emission_shape_offset(emission_shape_offset : Vector3) : Void #

def set_emission_shape_scale(emission_shape_scale : Vector3) : Void #

def set_emission_sphere_radius(radius : Float64) : Void #

def set_flatness(amount : Float64) : Void #

def set_gravity(accel_vec : Vector3) : Void #

def set_inherit_velocity_ratio(ratio : Float64) : Void #

def set_lifetime_randomness(randomness : Float64) : Void #

def set_param(param : Parameter | Int, value : Vector2) : Void #

def set_param_max(param : Parameter | Int, value : Float64) : Void #

def set_param_min(param : Parameter | Int, value : Float64) : Void #

def set_param_texture(param : Parameter | Int, texture : Texture2D) : Void #

def set_particle_flag(particle_flag : ParticleFlags | Int, enable : Bool) : Void #

def set_rotation_3d_max(rotation_3d_max : Vector3) : Void #

def set_rotation_3d_min(rotation_3d_min : Vector3) : Void #

def set_rotation_velocity_3d_curve(rotation_velocity_3d_curve : Texture2D) : Void #

def set_rotation_velocity_3d_max(rotation_velocity_3d_max : Vector3) : Void #

def set_rotation_velocity_3d_min(rotation_velocity_3d_min : Vector3) : Void #

def set_scale_3d_max(scale_3d_max : Vector3) : Void #

def set_scale_3d_min(scale_3d_min : Vector3) : Void #

def set_spread(degrees : Float64) : Void #

def set_sub_emitter_amount_at_collision(amount : Int64) : Void #

def set_sub_emitter_amount_at_end(amount : Int64) : Void #

def set_sub_emitter_amount_at_start(amount : Int64) : Void #

def set_sub_emitter_frequency(hz : Float64) : Void #

def set_sub_emitter_keep_velocity(enable : Bool) : Void #

def set_sub_emitter_mode(mode : SubEmitterMode | Int) : Void #

def set_turbulence_enabled(turbulence_enabled : Bool) : Void #

def set_turbulence_noise_scale(turbulence_noise_scale : Float64) : Void #

def set_turbulence_noise_speed(turbulence_noise_speed : Vector3) : Void #

def set_turbulence_noise_speed_random(turbulence_noise_speed_random : Float64) : Void #

def set_turbulence_noise_strength(turbulence_noise_strength : Float64) : Void #

def set_use_rotation_3d(using_rotation_3d : Bool) : Void #

def set_use_scale_3d(using_scale_3d : Bool) : Void #

def set_using_rotation_velocity_3d(use_rotation_velocity_3d : Bool) : Void #

def set_velocity_limit_curve(curve : Texture2D) : Void #

def set_velocity_pivot(pivot : Vector3) : Void #

def spread #

Property #spread getter


def spread=(val : Number) #

Property #spread setter


def sub_emitter_amount_at_collision #

def sub_emitter_amount_at_collision=(val : Int) #

def sub_emitter_amount_at_end #

Property #sub_emitter_amount_at_end getter


def sub_emitter_amount_at_end=(val : Int) #

Property #sub_emitter_amount_at_end setter


def sub_emitter_amount_at_start #

def sub_emitter_amount_at_start=(val : Int) #

def sub_emitter_frequency #

Property #sub_emitter_frequency getter


def sub_emitter_frequency=(val : Number) #

Property #sub_emitter_frequency setter


def sub_emitter_keep_velocity #

Property #sub_emitter_keep_velocity getter


def sub_emitter_keep_velocity=(val) #

Property #sub_emitter_keep_velocity setter


def sub_emitter_keep_velocity? #

def sub_emitter_mode #

Property #sub_emitter_mode getter


def sub_emitter_mode=(val : Int) #

Property #sub_emitter_mode setter


def tangential_accel #

Property #tangential_accel getter


def tangential_accel=(val) #

Property #tangential_accel setter


def tangential_accel_curve #

Property #tangential_accel_curve getter


def tangential_accel_curve=(val) #

Property #tangential_accel_curve setter


def tangential_accel_max #

Property #tangential_accel_max getter


def tangential_accel_max=(val : Number) #

Property #tangential_accel_max setter


def tangential_accel_min #

Property #tangential_accel_min getter


def tangential_accel_min=(val : Number) #

Property #tangential_accel_min setter


def turbulence_enabled #

Property #turbulence_enabled getter


def turbulence_enabled=(val) #

Property #turbulence_enabled setter


def turbulence_enabled? #

def turbulence_influence #

Property #turbulence_influence getter


def turbulence_influence=(val) #

Property #turbulence_influence setter


def turbulence_influence_max #

Property #turbulence_influence_max getter


def turbulence_influence_max=(val : Number) #

Property #turbulence_influence_max setter


def turbulence_influence_min #

Property #turbulence_influence_min getter


def turbulence_influence_min=(val : Number) #

Property #turbulence_influence_min setter


def turbulence_influence_over_life #

def turbulence_influence_over_life=(val) #

def turbulence_initial_displacement #

def turbulence_initial_displacement=(val) #

def turbulence_initial_displacement_max #

def turbulence_initial_displacement_max=(val : Number) #

def turbulence_initial_displacement_min #

def turbulence_initial_displacement_min=(val : Number) #

def turbulence_noise_scale #

Property #turbulence_noise_scale getter


def turbulence_noise_scale=(val : Number) #

Property #turbulence_noise_scale setter


def turbulence_noise_speed #

Property #turbulence_noise_speed getter


def turbulence_noise_speed=(val) #

Property #turbulence_noise_speed setter


def turbulence_noise_speed_random #

def turbulence_noise_speed_random=(val : Number) #

def turbulence_noise_strength #

Property #turbulence_noise_strength getter


def turbulence_noise_strength=(val : Number) #

Property #turbulence_noise_strength setter


def use_rotation_3d #

Property #use_rotation_3d getter


def use_rotation_3d=(val) #

Property #use_rotation_3d setter


def use_rotation_3d? #

def use_rotation_velocity_3d #

Property #use_rotation_velocity_3d getter


def use_rotation_velocity_3d=(val) #

Property #use_rotation_velocity_3d setter


def use_rotation_velocity_3d? #

def use_scale_3d #

Property #use_scale_3d getter


def use_scale_3d=(val) #

Property #use_scale_3d setter


def use_scale_3d? #

def using_rotation_3d? : Bool #

Predicate alias for #is_using_rotation_3d


def using_rotation_velocity_3d? : Bool #

Predicate alias for #is_using_rotation_velocity_3d


def using_scale_3d? : Bool #

Predicate alias for #is_using_scale_3d


def velocity_limit_curve #

Property #velocity_limit_curve getter


def velocity_limit_curve=(val) #

Property #velocity_limit_curve setter


def velocity_pivot #

Property #velocity_pivot getter


def velocity_pivot=(val) #

Property #velocity_pivot setter