enum Godot::WebRTCPeerConnection::SignalingState

Defined in:

libgodot/generated/classes/classes_part6.cr

Enum Members

SignalingStateStable = 0_i64
SignalingStateHaveLocalOffer = 1_i64
SignalingStateHaveRemoteOffer = 2_i64
SignalingStateHaveLocalPranswer = 3_i64
SignalingStateHaveRemotePranswer = 4_i64
SignalingStateClosed = 5_i64

Instance Method Summary

Instance Method Detail

def signaling_state_closed? #

Returns true if this enum value equals SignalingStateClosed


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def signaling_state_have_local_offer? #

Returns true if this enum value equals SignalingStateHaveLocalOffer


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def signaling_state_have_local_pranswer? #

Returns true if this enum value equals SignalingStateHaveLocalPranswer


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def signaling_state_have_remote_offer? #

Returns true if this enum value equals SignalingStateHaveRemoteOffer


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def signaling_state_have_remote_pranswer? #

Returns true if this enum value equals SignalingStateHaveRemotePranswer


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def signaling_state_stable? #

Returns true if this enum value equals SignalingStateStable


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