enum
Godot::PhysicsServer2D::ShapeType
Defined in:
libgodot/generated/classes/classes_part4.crEnum Members
-
ShapeWorldBoundary =
0_i64 -
ShapeSeparationRay =
1_i64 -
ShapeSegment =
2_i64 -
ShapeCircle =
3_i64 -
ShapeRectangle =
4_i64 -
ShapeCapsule =
5_i64 -
ShapeConvexPolygon =
6_i64 -
ShapeConcavePolygon =
7_i64 -
ShapeCustom =
8_i64
Instance Method Summary
-
#shape_capsule?
Returns
trueif this enum value equalsShapeCapsule -
#shape_circle?
Returns
trueif this enum value equalsShapeCircle -
#shape_concave_polygon?
Returns
trueif this enum value equalsShapeConcavePolygon -
#shape_convex_polygon?
Returns
trueif this enum value equalsShapeConvexPolygon -
#shape_custom?
Returns
trueif this enum value equalsShapeCustom -
#shape_rectangle?
Returns
trueif this enum value equalsShapeRectangle -
#shape_segment?
Returns
trueif this enum value equalsShapeSegment -
#shape_separation_ray?
Returns
trueif this enum value equalsShapeSeparationRay -
#shape_world_boundary?
Returns
trueif this enum value equalsShapeWorldBoundary