enum
Godot::TileMap::VisibilityMode
Defined in:
libgodot/generated/classes/classes_part5.crEnum Members
-
VisibilityModeDefault =
0_i64 -
VisibilityModeForceHide =
2_i64 -
VisibilityModeForceShow =
1_i64
Instance Method Summary
-
#visibility_mode_default?
Returns
trueif this enum value equalsVisibilityModeDefault -
#visibility_mode_force_hide?
Returns
trueif this enum value equalsVisibilityModeForceHide -
#visibility_mode_force_show?
Returns
trueif this enum value equalsVisibilityModeForceShow