enum
Godot::RenderingDevice::SamplerBorderColor
Defined in:
libgodot/generated/classes/classes_part5.crEnum Members
-
SamplerBorderColorFloatTransparentBlack =
0_i64 -
SamplerBorderColorIntTransparentBlack =
1_i64 -
SamplerBorderColorFloatOpaqueBlack =
2_i64 -
SamplerBorderColorIntOpaqueBlack =
3_i64 -
SamplerBorderColorFloatOpaqueWhite =
4_i64 -
SamplerBorderColorIntOpaqueWhite =
5_i64 -
SamplerBorderColorMax =
6_i64
Instance Method Summary
-
#sampler_border_color_float_opaque_black?
Returns
trueif this enum value equalsSamplerBorderColorFloatOpaqueBlack -
#sampler_border_color_float_opaque_white?
Returns
trueif this enum value equalsSamplerBorderColorFloatOpaqueWhite -
#sampler_border_color_float_transparent_black?
Returns
trueif this enum value equalsSamplerBorderColorFloatTransparentBlack -
#sampler_border_color_int_opaque_black?
Returns
trueif this enum value equalsSamplerBorderColorIntOpaqueBlack -
#sampler_border_color_int_opaque_white?
Returns
trueif this enum value equalsSamplerBorderColorIntOpaqueWhite -
#sampler_border_color_int_transparent_black?
Returns
trueif this enum value equalsSamplerBorderColorIntTransparentBlack -
#sampler_border_color_max?
Returns
trueif this enum value equalsSamplerBorderColorMax
Instance Method Detail
Returns true if this enum value equals SamplerBorderColorFloatOpaqueBlack
Returns true if this enum value equals SamplerBorderColorFloatOpaqueWhite
Returns true if this enum value equals SamplerBorderColorFloatTransparentBlack
Returns true if this enum value equals SamplerBorderColorIntOpaqueBlack
Returns true if this enum value equals SamplerBorderColorIntOpaqueWhite
Returns true if this enum value equals SamplerBorderColorIntTransparentBlack