enum
Godot::OpenXRHand::SkeletonRig
Defined in:
libgodot/generated/classes/classes_part4.crEnum Members
-
SkeletonRigOpenxr =
0_i64 -
SkeletonRigHumanoid =
1_i64 -
SkeletonRigMax =
2_i64
Instance Method Summary
-
#skeleton_rig_humanoid?
Returns
trueif this enum value equalsSkeletonRigHumanoid -
#skeleton_rig_max?
Returns
trueif this enum value equalsSkeletonRigMax -
#skeleton_rig_openxr?
Returns
trueif this enum value equalsSkeletonRigOpenxr