enum
Godot::GDExtensionManager::LoadStatus
Defined in:
libgodot/generated/classes/classes_part2.crEnum Members
-
LoadStatusOk =
0_i64 -
LoadStatusFailed =
1_i64 -
LoadStatusAlreadyLoaded =
2_i64 -
LoadStatusNotLoaded =
3_i64 -
LoadStatusNeedsRestart =
4_i64
Instance Method Summary
-
#load_status_already_loaded?
Returns
trueif this enum value equalsLoadStatusAlreadyLoaded -
#load_status_failed?
Returns
trueif this enum value equalsLoadStatusFailed -
#load_status_needs_restart?
Returns
trueif this enum value equalsLoadStatusNeedsRestart -
#load_status_not_loaded?
Returns
trueif this enum value equalsLoadStatusNotLoaded -
#load_status_ok?
Returns
trueif this enum value equalsLoadStatusOk