enum Godot::Window::WindowInitialPosition

Defined in:

libgodot/generated/classes/classes_part1.cr

Enum Members

WindowInitialPositionAbsolute = 0_i64
WindowInitialPositionCenterPrimaryScreen = 1_i64
WindowInitialPositionCenterMainWindowScreen = 2_i64
WindowInitialPositionCenterOtherScreen = 3_i64
WindowInitialPositionCenterScreenWithMouseFocus = 4_i64
WindowInitialPositionCenterScreenWithKeyboardFocus = 5_i64

Instance Method Summary

Instance Method Detail

def window_initial_position_absolute? #

Returns true if this enum value equals WindowInitialPositionAbsolute


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def window_initial_position_center_main_window_screen? #

Returns true if this enum value equals WindowInitialPositionCenterMainWindowScreen


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def window_initial_position_center_other_screen? #

Returns true if this enum value equals WindowInitialPositionCenterOtherScreen


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def window_initial_position_center_primary_screen? #

Returns true if this enum value equals WindowInitialPositionCenterPrimaryScreen


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def window_initial_position_center_screen_with_keyboard_focus? #

Returns true if this enum value equals WindowInitialPositionCenterScreenWithKeyboardFocus


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def window_initial_position_center_screen_with_mouse_focus? #

Returns true if this enum value equals WindowInitialPositionCenterScreenWithMouseFocus


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