enum Godot::TextureProgressBar::FillMode

Defined in:

libgodot/generated/classes/classes_part5.cr

Enum Members

FillLeftToRight = 0_i64
FillRightToLeft = 1_i64
FillTopToBottom = 2_i64
FillBottomToTop = 3_i64
FillClockwise = 4_i64
FillCounterClockwise = 5_i64
FillBilinearLeftAndRight = 6_i64
FillBilinearTopAndBottom = 7_i64
FillClockwiseAndCounterClockwise = 8_i64

Instance Method Summary

Instance Method Detail

def fill_bilinear_left_and_right? #

Returns true if this enum value equals FillBilinearLeftAndRight


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def fill_bilinear_top_and_bottom? #

Returns true if this enum value equals FillBilinearTopAndBottom


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def fill_bottom_to_top? #

Returns true if this enum value equals FillBottomToTop


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def fill_clockwise? #

Returns true if this enum value equals FillClockwise


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def fill_clockwise_and_counter_clockwise? #

Returns true if this enum value equals FillClockwiseAndCounterClockwise


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def fill_counter_clockwise? #

Returns true if this enum value equals FillCounterClockwise


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def fill_left_to_right? #

Returns true if this enum value equals FillLeftToRight


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def fill_right_to_left? #

Returns true if this enum value equals FillRightToLeft


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def fill_top_to_bottom? #

Returns true if this enum value equals FillTopToBottom


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