enum Godot::RenderingServer::ParticlesCollisionType

Defined in:

libgodot/generated/classes/classes_part5.cr

Enum Members

ParticlesCollisionTypeSphereAttract = 0_i64
ParticlesCollisionTypeBoxAttract = 1_i64
ParticlesCollisionTypeVectorFieldAttract = 2_i64
ParticlesCollisionTypeSphereCollide = 3_i64
ParticlesCollisionTypeBoxCollide = 4_i64
ParticlesCollisionTypeSdfCollide = 5_i64
ParticlesCollisionTypeHeightfieldCollide = 6_i64

Instance Method Summary

Instance methods inherited from struct Enum

!=(other : Int) : Bool !=, ==(other : Int) : Bool ==

Instance Method Detail

def particles_collision_type_box_attract? #

Returns true if this enum value equals ParticlesCollisionTypeBoxAttract


def particles_collision_type_box_collide? #

Returns true if this enum value equals ParticlesCollisionTypeBoxCollide


def particles_collision_type_heightfield_collide? #

Returns true if this enum value equals ParticlesCollisionTypeHeightfieldCollide


def particles_collision_type_sdf_collide? #

Returns true if this enum value equals ParticlesCollisionTypeSdfCollide


def particles_collision_type_sphere_attract? #

Returns true if this enum value equals ParticlesCollisionTypeSphereAttract


def particles_collision_type_sphere_collide? #

Returns true if this enum value equals ParticlesCollisionTypeSphereCollide


def particles_collision_type_vector_field_attract? #

Returns true if this enum value equals ParticlesCollisionTypeVectorFieldAttract