enum Godot::RenderingServer::InstanceFlags

Defined in:

libgodot/generated/classes/classes_part5.cr

Enum Members

InstanceFlagUseBakedLight = 0_i64
InstanceFlagUseDynamicGi = 1_i64
InstanceFlagDrawNextFrameIfVisible = 2_i64
InstanceFlagIgnoreOcclusionCulling = 3_i64
InstanceFlagMax = 4_i64

Instance Method Summary

Instance Method Detail

def instance_flag_draw_next_frame_if_visible? #

Returns true if this enum value equals InstanceFlagDrawNextFrameIfVisible


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def instance_flag_ignore_occlusion_culling? #

Returns true if this enum value equals InstanceFlagIgnoreOcclusionCulling


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def instance_flag_max? #

Returns true if this enum value equals InstanceFlagMax


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def instance_flag_use_baked_light? #

Returns true if this enum value equals InstanceFlagUseBakedLight


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def instance_flag_use_dynamic_gi? #

Returns true if this enum value equals InstanceFlagUseDynamicGi


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