enum
Godot::Image::UsedChannels
Defined in:
libgodot/generated/classes/classes_part3.crEnum Members
-
UsedChannelsL =
0_i64 -
UsedChannelsLa =
1_i64 -
UsedChannelsR =
2_i64 -
UsedChannelsRg =
3_i64 -
UsedChannelsRgb =
4_i64 -
UsedChannelsRgba =
5_i64
Instance Method Summary
-
#used_channels_l?
Returns
trueif this enum value equalsUsedChannelsL -
#used_channels_la?
Returns
trueif this enum value equalsUsedChannelsLa -
#used_channels_r?
Returns
trueif this enum value equalsUsedChannelsR -
#used_channels_rg?
Returns
trueif this enum value equalsUsedChannelsRg -
#used_channels_rgb?
Returns
trueif this enum value equalsUsedChannelsRgb -
#used_channels_rgba?
Returns
trueif this enum value equalsUsedChannelsRgba