enum
Godot::VisualShaderNodeFloatParameter::Hint
Defined in:
libgodot/generated/classes/classes_part6.crEnum Members
-
HintNone =
0_i64 -
HintRange =
1_i64 -
HintRangeStep =
2_i64 -
HintMax =
3_i64
Instance Method Summary
-
#hint_max?
Returns
trueif this enum value equalsHintMax -
#hint_none?
Returns
trueif this enum value equalsHintNone -
#hint_range?
Returns
trueif this enum value equalsHintRange -
#hint_range_step?
Returns
trueif this enum value equalsHintRangeStep