enum Godot::EditorFeatureProfile::Feature

Defined in:

libgodot/generated/classes/classes_part2.cr

Enum Members

Feature3d = 0_i64
FeatureScript = 1_i64
FeatureAssetLib = 2_i64
FeatureSceneTree = 3_i64
FeatureNodeDock = 4_i64
FeatureFilesystemDock = 5_i64
FeatureImportDock = 6_i64
FeatureHistoryDock = 7_i64
FeatureGame = 8_i64
FeatureSignalsDock = 9_i64
FeatureGroupsDock = 10_i64
FeatureMax = 11_i64

Instance Method Summary

Instance methods inherited from struct Enum

!=(other : Int) : Bool !=, ==(other : Int) : Bool ==

Instance Method Detail

def feature3d? #

Returns true if this enum value equals Feature3d


def feature_asset_lib? #

Returns true if this enum value equals FeatureAssetLib


def feature_filesystem_dock? #

Returns true if this enum value equals FeatureFilesystemDock


def feature_game? #

Returns true if this enum value equals FeatureGame


def feature_groups_dock? #

Returns true if this enum value equals FeatureGroupsDock


def feature_history_dock? #

Returns true if this enum value equals FeatureHistoryDock


def feature_import_dock? #

Returns true if this enum value equals FeatureImportDock


def feature_max? #

Returns true if this enum value equals FeatureMax


def feature_node_dock? #

Returns true if this enum value equals FeatureNodeDock


def feature_scene_tree? #

Returns true if this enum value equals FeatureSceneTree


def feature_script? #

Returns true if this enum value equals FeatureScript


def feature_signals_dock? #

Returns true if this enum value equals FeatureSignalsDock