enum Godot::Animation::LoopedFlag

Defined in:

libgodot/generated/classes/classes_part1.cr

Enum Members

LoopedFlagNone = 0_i64
LoopedFlagEnd = 1_i64
LoopedFlagStart = 2_i64

Instance Method Summary

Instance Method Detail

def looped_flag_end? #

Returns true if this enum value equals LoopedFlagEnd


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def looped_flag_none? #

Returns true if this enum value equals LoopedFlagNone


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def looped_flag_start? #

Returns true if this enum value equals LoopedFlagStart


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