enum Godot::NativeMenu::SystemMenus

Defined in:

libgodot/generated/classes/classes_part3.cr

Enum Members

InvalidMenuId = 0_i64
MainMenuId = 1_i64
ApplicationMenuId = 2_i64
WindowMenuId = 3_i64
HelpMenuId = 4_i64
DockMenuId = 5_i64

Instance Method Summary

Instance methods inherited from struct Enum

!=(other : Int) : Bool !=, ==(other : Int) : Bool ==

Instance Method Detail

def application_menu_id? #

Returns true if this enum value equals ApplicationMenuId


def dock_menu_id? #

Returns true if this enum value equals DockMenuId


def help_menu_id? #

Returns true if this enum value equals HelpMenuId


def invalid_menu_id? #

Returns true if this enum value equals InvalidMenuId


def main_menu_id? #

Returns true if this enum value equals MainMenuId


def window_menu_id? #

Returns true if this enum value equals WindowMenuId