enum
Godot::NativeMenu::SystemMenus
Defined in:
libgodot/generated/classes/classes_part3.crEnum Members
-
InvalidMenuId =
0_i64 -
MainMenuId =
1_i64 -
ApplicationMenuId =
2_i64 -
WindowMenuId =
3_i64 -
HelpMenuId =
4_i64 -
DockMenuId =
5_i64
Instance Method Summary
-
#application_menu_id?
Returns
trueif this enum value equalsApplicationMenuId -
#dock_menu_id?
Returns
trueif this enum value equalsDockMenuId -
#help_menu_id?
Returns
trueif this enum value equalsHelpMenuId -
#invalid_menu_id?
Returns
trueif this enum value equalsInvalidMenuId -
#main_menu_id?
Returns
trueif this enum value equalsMainMenuId -
#window_menu_id?
Returns
trueif this enum value equalsWindowMenuId