enum Godot::Node3D::RotationEditMode

Defined in:

libgodot/generated/classes/classes_part1.cr

Enum Members

RotationEditModeEuler = 0_i64
RotationEditModeQuaternion = 1_i64
RotationEditModeBasis = 2_i64

Instance Method Summary

Instance methods inherited from struct Enum

!=(other : Int) : Bool !=, ==(other : Int) : Bool ==

Instance Method Detail

def rotation_edit_mode_basis? #

Returns true if this enum value equals RotationEditModeBasis


def rotation_edit_mode_euler? #

Returns true if this enum value equals RotationEditModeEuler


def rotation_edit_mode_quaternion? #

Returns true if this enum value equals RotationEditModeQuaternion