enum
Godot::Node3D::RotationEditMode
Defined in:
libgodot/generated/classes/classes_part1.crEnum Members
-
RotationEditModeEuler =
0_i64 -
RotationEditModeQuaternion =
1_i64 -
RotationEditModeBasis =
2_i64
Instance Method Summary
-
#rotation_edit_mode_basis?
Returns
trueif this enum value equalsRotationEditModeBasis -
#rotation_edit_mode_euler?
Returns
trueif this enum value equalsRotationEditModeEuler -
#rotation_edit_mode_quaternion?
Returns
trueif this enum value equalsRotationEditModeQuaternion
Instance Method Detail
def rotation_edit_mode_quaternion?
#
Returns true if this enum value equals RotationEditModeQuaternion