enum
Godot::BaseMaterial3D::DiffuseMode
Defined in:
libgodot/generated/classes/classes_part1.crEnum Members
-
DiffuseBurley =
0_i64 -
DiffuseLambert =
1_i64 -
DiffuseLambertWrap =
2_i64 -
DiffuseToon =
3_i64
Instance Method Summary
-
#diffuse_burley?
Returns
trueif this enum value equalsDiffuseBurley -
#diffuse_lambert?
Returns
trueif this enum value equalsDiffuseLambert -
#diffuse_lambert_wrap?
Returns
trueif this enum value equalsDiffuseLambertWrap -
#diffuse_toon?
Returns
trueif this enum value equalsDiffuseToon