enum
Godot::RenderingServer::ShaderMode
Defined in:
libgodot/generated/classes/classes_part5.crEnum Members
-
ShaderSpatial =
0_i64 -
ShaderCanvasItem =
1_i64 -
ShaderParticles =
2_i64 -
ShaderSky =
3_i64 -
ShaderFog =
4_i64 -
ShaderTextureBlit =
5_i64 -
ShaderMax =
6_i64
Instance Method Summary
-
#shader_canvas_item?
Returns
trueif this enum value equalsShaderCanvasItem -
#shader_fog?
Returns
trueif this enum value equalsShaderFog -
#shader_max?
Returns
trueif this enum value equalsShaderMax -
#shader_particles?
Returns
trueif this enum value equalsShaderParticles -
#shader_sky?
Returns
trueif this enum value equalsShaderSky -
#shader_spatial?
Returns
trueif this enum value equalsShaderSpatial -
#shader_texture_blit?
Returns
trueif this enum value equalsShaderTextureBlit