enum Godot::RenderingServer::ShaderMode

Defined in:

libgodot/generated/classes/classes_part5.cr

Enum Members

ShaderSpatial = 0_i64
ShaderCanvasItem = 1_i64
ShaderParticles = 2_i64
ShaderSky = 3_i64
ShaderFog = 4_i64
ShaderTextureBlit = 5_i64
ShaderMax = 6_i64

Instance Method Summary

Instance Method Detail

def shader_canvas_item? #

Returns true if this enum value equals ShaderCanvasItem


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def shader_fog? #

Returns true if this enum value equals ShaderFog


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def shader_max? #

Returns true if this enum value equals ShaderMax


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def shader_particles? #

Returns true if this enum value equals ShaderParticles


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def shader_sky? #

Returns true if this enum value equals ShaderSky


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def shader_spatial? #

Returns true if this enum value equals ShaderSpatial


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def shader_texture_blit? #

Returns true if this enum value equals ShaderTextureBlit


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