enum
Godot::LightmapGI::BakeError
Defined in:
libgodot/generated/classes/classes_part3.crEnum Members
-
BakeErrorOk =
0_i64 -
BakeErrorNoSceneRoot =
1_i64 -
BakeErrorForeignData =
2_i64 -
BakeErrorNoLightmapper =
3_i64 -
BakeErrorNoSavePath =
4_i64 -
BakeErrorNoMeshes =
5_i64 -
BakeErrorMeshesInvalid =
6_i64 -
BakeErrorCantCreateImage =
7_i64 -
BakeErrorUserAborted =
8_i64 -
BakeErrorTextureSizeTooSmall =
9_i64 -
BakeErrorLightmapTooSmall =
10_i64 -
BakeErrorAtlasTooSmall =
11_i64
Instance Method Summary
-
#bake_error_atlas_too_small?
Returns
trueif this enum value equalsBakeErrorAtlasTooSmall -
#bake_error_cant_create_image?
Returns
trueif this enum value equalsBakeErrorCantCreateImage -
#bake_error_foreign_data?
Returns
trueif this enum value equalsBakeErrorForeignData -
#bake_error_lightmap_too_small?
Returns
trueif this enum value equalsBakeErrorLightmapTooSmall -
#bake_error_meshes_invalid?
Returns
trueif this enum value equalsBakeErrorMeshesInvalid -
#bake_error_no_lightmapper?
Returns
trueif this enum value equalsBakeErrorNoLightmapper -
#bake_error_no_meshes?
Returns
trueif this enum value equalsBakeErrorNoMeshes -
#bake_error_no_save_path?
Returns
trueif this enum value equalsBakeErrorNoSavePath -
#bake_error_no_scene_root?
Returns
trueif this enum value equalsBakeErrorNoSceneRoot -
#bake_error_ok?
Returns
trueif this enum value equalsBakeErrorOk -
#bake_error_texture_size_too_small?
Returns
trueif this enum value equalsBakeErrorTextureSizeTooSmall -
#bake_error_user_aborted?
Returns
trueif this enum value equalsBakeErrorUserAborted
Instance Method Detail
Returns true if this enum value equals BakeErrorLightmapTooSmall
Returns true if this enum value equals BakeErrorTextureSizeTooSmall