enum
Godot::Camera3D::ProjectionType
Defined in:
libgodot/generated/classes/classes_part1.crEnum Members
-
ProjectionPerspective =
0_i64 -
ProjectionOrthogonal =
1_i64 -
ProjectionFrustum =
2_i64
Instance Method Summary
-
#projection_frustum?
Returns
trueif this enum value equalsProjectionFrustum -
#projection_orthogonal?
Returns
trueif this enum value equalsProjectionOrthogonal -
#projection_perspective?
Returns
trueif this enum value equalsProjectionPerspective