enum Godot::ResourceSaver::SaverFlags

Defined in:

libgodot/generated/classes/classes_part5.cr

Enum Members

FlagNone = 0_i64
FlagRelativePaths = 1_i64
FlagBundleResources = 2_i64
FlagChangePath = 4_i64
FlagOmitEditorProperties = 8_i64
FlagSaveBigEndian = 16_i64
FlagCompress = 32_i64
FlagReplaceSubresourcePaths = 64_i64

Instance Method Summary

Instance Method Detail

def flag_bundle_resources? #

Returns true if this enum value equals FlagBundleResources


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def flag_change_path? #

Returns true if this enum value equals FlagChangePath


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def flag_compress? #

Returns true if this enum value equals FlagCompress


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def flag_none? #

Returns true if this enum value equals FlagNone


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def flag_omit_editor_properties? #

Returns true if this enum value equals FlagOmitEditorProperties


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def flag_relative_paths? #

Returns true if this enum value equals FlagRelativePaths


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def flag_replace_subresource_paths? #

Returns true if this enum value equals FlagReplaceSubresourcePaths


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def flag_save_big_endian? #

Returns true if this enum value equals FlagSaveBigEndian


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