enum Godot::GLTFState::HandleBinaryImageMode

Defined in:

libgodot/generated/classes/classes_part2.cr

Enum Members

HandleBinaryImageModeDiscardTextures = 0_i64
HandleBinaryImageModeExtractTextures = 1_i64
HandleBinaryImageModeEmbedAsBasisu = 2_i64
HandleBinaryImageModeEmbedAsUncompressed = 3_i64

Instance Method Summary

Instance Method Detail

def handle_binary_image_mode_discard_textures? #

Returns true if this enum value equals HandleBinaryImageModeDiscardTextures


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def handle_binary_image_mode_embed_as_basisu? #

Returns true if this enum value equals HandleBinaryImageModeEmbedAsBasisu


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def handle_binary_image_mode_embed_as_uncompressed? #

Returns true if this enum value equals HandleBinaryImageModeEmbedAsUncompressed


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def handle_binary_image_mode_extract_textures? #

Returns true if this enum value equals HandleBinaryImageModeExtractTextures


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