enum Godot::VisualShaderNodeDerivativeFunc::Precision

Defined in:

libgodot/generated/classes/classes_part6.cr

Enum Members

PrecisionNone = 0_i64
PrecisionCoarse = 1_i64
PrecisionFine = 2_i64
PrecisionMax = 3_i64

Instance Method Summary

Instance Method Detail

def precision_coarse? #

Returns true if this enum value equals PrecisionCoarse


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def precision_fine? #

Returns true if this enum value equals PrecisionFine


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def precision_max? #

Returns true if this enum value equals PrecisionMax


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def precision_none? #

Returns true if this enum value equals PrecisionNone


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