enum
Godot::AnimationPlayer::AnimationProcessCallback
Defined in:
libgodot/generated/classes/classes_part1.crEnum Members
-
AnimationProcessPhysics =
0_i64 -
AnimationProcessIdle =
1_i64 -
AnimationProcessManual =
2_i64
Instance Method Summary
-
#animation_process_idle?
Returns
trueif this enum value equalsAnimationProcessIdle -
#animation_process_manual?
Returns
trueif this enum value equalsAnimationProcessManual -
#animation_process_physics?
Returns
trueif this enum value equalsAnimationProcessPhysics