enum Godot::AnimationPlayer::AnimationProcessCallback

Defined in:

libgodot/generated/classes/classes_part1.cr

Enum Members

AnimationProcessPhysics = 0_i64
AnimationProcessIdle = 1_i64
AnimationProcessManual = 2_i64

Instance Method Summary

Instance methods inherited from struct Enum

!=(other : Int) : Bool !=, ==(other : Int) : Bool ==

Instance Method Detail

def animation_process_idle? #

Returns true if this enum value equals AnimationProcessIdle


def animation_process_manual? #

Returns true if this enum value equals AnimationProcessManual


def animation_process_physics? #

Returns true if this enum value equals AnimationProcessPhysics