enum
Godot::TextServer::FontAntialiasing
Defined in:
libgodot/generated/classes/classes_part5.crEnum Members
-
FontAntialiasingNone =
0_i64 -
FontAntialiasingGray =
1_i64 -
FontAntialiasingLcd =
2_i64
Instance Method Summary
-
#font_antialiasing_gray?
Returns
trueif this enum value equalsFontAntialiasingGray -
#font_antialiasing_lcd?
Returns
trueif this enum value equalsFontAntialiasingLcd -
#font_antialiasing_none?
Returns
trueif this enum value equalsFontAntialiasingNone