enum Godot::RenderingDevice::TextureUsageBits

Defined in:

libgodot/generated/classes/classes_part5.cr

Enum Members

TextureUsageSamplingBit = 1_i64
TextureUsageColorAttachmentBit = 2_i64
TextureUsageDepthStencilAttachmentBit = 4_i64
TextureUsageDepthResolveAttachmentBit = 4096_i64
TextureUsageStorageBit = 8_i64
TextureUsageStorageAtomicBit = 16_i64
TextureUsageCpuReadBit = 32_i64
TextureUsageCanUpdateBit = 64_i64
TextureUsageCanCopyFromBit = 128_i64
TextureUsageCanCopyToBit = 256_i64
TextureUsageInputAttachmentBit = 512_i64

Instance Method Summary

Instance Method Detail

def texture_usage_can_copy_from_bit? #

Returns true if this enum value equals TextureUsageCanCopyFromBit


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def texture_usage_can_copy_to_bit? #

Returns true if this enum value equals TextureUsageCanCopyToBit


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def texture_usage_can_update_bit? #

Returns true if this enum value equals TextureUsageCanUpdateBit


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def texture_usage_color_attachment_bit? #

Returns true if this enum value equals TextureUsageColorAttachmentBit


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def texture_usage_cpu_read_bit? #

Returns true if this enum value equals TextureUsageCpuReadBit


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def texture_usage_depth_resolve_attachment_bit? #

Returns true if this enum value equals TextureUsageDepthResolveAttachmentBit


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def texture_usage_depth_stencil_attachment_bit? #

Returns true if this enum value equals TextureUsageDepthStencilAttachmentBit


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def texture_usage_input_attachment_bit? #

Returns true if this enum value equals TextureUsageInputAttachmentBit


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def texture_usage_sampling_bit? #

Returns true if this enum value equals TextureUsageSamplingBit


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def texture_usage_storage_atomic_bit? #

Returns true if this enum value equals TextureUsageStorageAtomicBit


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def texture_usage_storage_bit? #

Returns true if this enum value equals TextureUsageStorageBit


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