enum Godot::MouseButton

Overview

Godot MouseButton global enum.

Defined in:

libgodot/generated/global_enums.cr

Enum Members

None = 0_i64
Left = 1_i64
Right = 2_i64
Middle = 3_i64
WheelUp = 4_i64
WheelDown = 5_i64
WheelLeft = 6_i64
WheelRight = 7_i64
Xbutton1 = 8_i64
Xbutton2 = 9_i64

Instance Method Summary

Instance methods inherited from struct Enum

!=(other : Int) : Bool !=, ==(other : Int) : Bool ==

Instance Method Detail

def left? #

Returns true if this enum value equals Left


def middle? #

Returns true if this enum value equals Middle


def none? #

Returns true if this enum value equals None


def right? #

Returns true if this enum value equals Right


def wheel_down? #

Returns true if this enum value equals WheelDown


def wheel_left? #

Returns true if this enum value equals WheelLeft


def wheel_right? #

Returns true if this enum value equals WheelRight


def wheel_up? #

Returns true if this enum value equals WheelUp


def xbutton1? #

Returns true if this enum value equals Xbutton1


def xbutton2? #

Returns true if this enum value equals Xbutton2