enum
Godot::MouseButton
Overview
Godot MouseButton global enum.
Defined in:
libgodot/generated/global_enums.crEnum Members
-
None =
0_i64 -
Left =
1_i64 -
Right =
2_i64 -
Middle =
3_i64 -
WheelUp =
4_i64 -
WheelDown =
5_i64 -
WheelLeft =
6_i64 -
WheelRight =
7_i64 -
Xbutton1 =
8_i64 -
Xbutton2 =
9_i64
Instance Method Summary
-
#left?
Returns
trueif this enum value equalsLeft -
#middle?
Returns
trueif this enum value equalsMiddle -
#none?
Returns
trueif this enum value equalsNone -
#right?
Returns
trueif this enum value equalsRight -
#wheel_down?
Returns
trueif this enum value equalsWheelDown -
#wheel_left?
Returns
trueif this enum value equalsWheelLeft -
#wheel_right?
Returns
trueif this enum value equalsWheelRight -
#wheel_up?
Returns
trueif this enum value equalsWheelUp -
#xbutton1?
Returns
trueif this enum value equalsXbutton1 -
#xbutton2?
Returns
trueif this enum value equalsXbutton2