enum
Godot::Type
Overview
Godot Type global enum.
Defined in:
libgodot/generated/global_enums.crEnum Members
-
Nil =
0_i64 -
Bool =
1_i64 -
Int =
2_i64 -
Float =
3_i64 -
String =
4_i64 -
Vector2 =
5_i64 -
Vector2i =
6_i64 -
Rect2 =
7_i64 -
Rect2i =
8_i64 -
Vector3 =
9_i64 -
Vector3i =
10_i64 -
Transform2d =
11_i64 -
Vector4 =
12_i64 -
Vector4i =
13_i64 -
Plane =
14_i64 -
Quaternion =
15_i64 -
Aabb =
16_i64 -
Basis =
17_i64 -
Transform3d =
18_i64 -
Projection =
19_i64 -
Color =
20_i64 -
StringName =
21_i64 -
NodePath =
22_i64 -
Rid =
23_i64 -
Object =
24_i64 -
Callable =
25_i64 -
Signal =
26_i64 -
Dictionary =
27_i64 -
Array =
28_i64 -
PackedByteArray =
29_i64 -
PackedInt32Array =
30_i64 -
PackedInt64Array =
31_i64 -
PackedFloat32Array =
32_i64 -
PackedFloat64Array =
33_i64 -
PackedStringArray =
34_i64 -
PackedVector2Array =
35_i64 -
PackedVector3Array =
36_i64 -
PackedColorArray =
37_i64 -
PackedVector4Array =
38_i64 -
Max =
39_i64
Instance Method Summary
-
#aabb?
Returns
trueif this enum value equalsAabb -
#array?
Returns
trueif this enum value equalsArray -
#basis?
Returns
trueif this enum value equalsBasis -
#bool?
Returns
trueif this enum value equalsBool -
#callable?
Returns
trueif this enum value equalsCallable -
#color?
Returns
trueif this enum value equalsColor -
#dictionary?
Returns
trueif this enum value equalsDictionary -
#float?
Returns
trueif this enum value equalsFloat -
#int?
Returns
trueif this enum value equalsInt -
#max?
Returns
trueif this enum value equalsMax -
#nil?
Returns
trueif this enum value equalsNil -
#node_path?
Returns
trueif this enum value equalsNodePath -
#object?
Returns
trueif this enum value equalsObject -
#packed_byte_array?
Returns
trueif this enum value equalsPackedByteArray -
#packed_color_array?
Returns
trueif this enum value equalsPackedColorArray -
#packed_float32_array?
Returns
trueif this enum value equalsPackedFloat32Array -
#packed_float64_array?
Returns
trueif this enum value equalsPackedFloat64Array -
#packed_int32_array?
Returns
trueif this enum value equalsPackedInt32Array -
#packed_int64_array?
Returns
trueif this enum value equalsPackedInt64Array -
#packed_string_array?
Returns
trueif this enum value equalsPackedStringArray -
#packed_vector2_array?
Returns
trueif this enum value equalsPackedVector2Array -
#packed_vector3_array?
Returns
trueif this enum value equalsPackedVector3Array -
#packed_vector4_array?
Returns
trueif this enum value equalsPackedVector4Array -
#plane?
Returns
trueif this enum value equalsPlane -
#projection?
Returns
trueif this enum value equalsProjection -
#quaternion?
Returns
trueif this enum value equalsQuaternion -
#rect2?
Returns
trueif this enum value equalsRect2 -
#rect2i?
Returns
trueif this enum value equalsRect2i -
#rid?
Returns
trueif this enum value equalsRid -
#signal?
Returns
trueif this enum value equalsSignal -
#string?
Returns
trueif this enum value equalsString -
#string_name?
Returns
trueif this enum value equalsStringName -
#transform2d?
Returns
trueif this enum value equalsTransform2d -
#transform3d?
Returns
trueif this enum value equalsTransform3d -
#vector2?
Returns
trueif this enum value equalsVector2 -
#vector2i?
Returns
trueif this enum value equalsVector2i -
#vector3?
Returns
trueif this enum value equalsVector3 -
#vector3i?
Returns
trueif this enum value equalsVector3i -
#vector4?
Returns
trueif this enum value equalsVector4 -
#vector4i?
Returns
trueif this enum value equalsVector4i