enum Godot::EditorSceneFormatImporter::ImportFlags

Defined in:

libgodot/generated/classes/classes_part2.cr

Enum Members

ImportScene = 1_i64
ImportAnimation = 2_i64
ImportFailOnMissingDependencies = 4_i64
ImportGenerateTangentArrays = 8_i64
ImportUseNamedSkinBinds = 16_i64
ImportDiscardMeshesAndMaterials = 32_i64
ImportForceDisableMeshCompression = 64_i64

Instance Method Summary

Instance Method Detail

def import_animation? #

Returns true if this enum value equals ImportAnimation


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def import_discard_meshes_and_materials? #

Returns true if this enum value equals ImportDiscardMeshesAndMaterials


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def import_fail_on_missing_dependencies? #

Returns true if this enum value equals ImportFailOnMissingDependencies


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def import_force_disable_mesh_compression? #

Returns true if this enum value equals ImportForceDisableMeshCompression


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def import_generate_tangent_arrays? #

Returns true if this enum value equals ImportGenerateTangentArrays


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def import_scene? #

Returns true if this enum value equals ImportScene


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def import_use_named_skin_binds? #

Returns true if this enum value equals ImportUseNamedSkinBinds


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