enum
Godot::RenderingServer::EnvironmentSDFGIFramesToUpdateLight
Defined in:
libgodot/generated/classes/classes_part5.crEnum Members
-
EnvSdfgiUpdateLightIn1Frame =
0_i64 -
EnvSdfgiUpdateLightIn2Frames =
1_i64 -
EnvSdfgiUpdateLightIn4Frames =
2_i64 -
EnvSdfgiUpdateLightIn8Frames =
3_i64 -
EnvSdfgiUpdateLightIn16Frames =
4_i64 -
EnvSdfgiUpdateLightMax =
5_i64
Instance Method Summary
-
#env_sdfgi_update_light_in16_frames?
Returns
trueif this enum value equalsEnvSdfgiUpdateLightIn16Frames -
#env_sdfgi_update_light_in1_frame?
Returns
trueif this enum value equalsEnvSdfgiUpdateLightIn1Frame -
#env_sdfgi_update_light_in2_frames?
Returns
trueif this enum value equalsEnvSdfgiUpdateLightIn2Frames -
#env_sdfgi_update_light_in4_frames?
Returns
trueif this enum value equalsEnvSdfgiUpdateLightIn4Frames -
#env_sdfgi_update_light_in8_frames?
Returns
trueif this enum value equalsEnvSdfgiUpdateLightIn8Frames -
#env_sdfgi_update_light_max?
Returns
trueif this enum value equalsEnvSdfgiUpdateLightMax
Instance Method Detail
def env_sdfgi_update_light_in16_frames?
#
Returns true if this enum value equals EnvSdfgiUpdateLightIn16Frames
def env_sdfgi_update_light_in1_frame?
#
Returns true if this enum value equals EnvSdfgiUpdateLightIn1Frame
def env_sdfgi_update_light_in2_frames?
#
Returns true if this enum value equals EnvSdfgiUpdateLightIn2Frames
def env_sdfgi_update_light_in4_frames?
#
Returns true if this enum value equals EnvSdfgiUpdateLightIn4Frames
def env_sdfgi_update_light_in8_frames?
#
Returns true if this enum value equals EnvSdfgiUpdateLightIn8Frames