enum Godot::RenderingServer::EnvironmentSDFGIFramesToUpdateLight

Defined in:

libgodot/generated/classes/classes_part5.cr

Enum Members

EnvSdfgiUpdateLightIn1Frame = 0_i64
EnvSdfgiUpdateLightIn2Frames = 1_i64
EnvSdfgiUpdateLightIn4Frames = 2_i64
EnvSdfgiUpdateLightIn8Frames = 3_i64
EnvSdfgiUpdateLightIn16Frames = 4_i64
EnvSdfgiUpdateLightMax = 5_i64

Instance Method Summary

Instance Method Detail

def env_sdfgi_update_light_in16_frames? #

Returns true if this enum value equals EnvSdfgiUpdateLightIn16Frames


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def env_sdfgi_update_light_in1_frame? #

Returns true if this enum value equals EnvSdfgiUpdateLightIn1Frame


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def env_sdfgi_update_light_in2_frames? #

Returns true if this enum value equals EnvSdfgiUpdateLightIn2Frames


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def env_sdfgi_update_light_in4_frames? #

Returns true if this enum value equals EnvSdfgiUpdateLightIn4Frames


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def env_sdfgi_update_light_in8_frames? #

Returns true if this enum value equals EnvSdfgiUpdateLightIn8Frames


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def env_sdfgi_update_light_max? #

Returns true if this enum value equals EnvSdfgiUpdateLightMax


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