enum
Godot::AnimationNode::FilterAction
Defined in:
libgodot/generated/classes/classes_part1.crEnum Members
-
FilterIgnore =
0_i64 -
FilterPass =
1_i64 -
FilterStop =
2_i64 -
FilterBlend =
3_i64
Instance Method Summary
-
#filter_blend?
Returns
trueif this enum value equalsFilterBlend -
#filter_ignore?
Returns
trueif this enum value equalsFilterIgnore -
#filter_pass?
Returns
trueif this enum value equalsFilterPass -
#filter_stop?
Returns
trueif this enum value equalsFilterStop