enum Godot::AnimationNode::FilterAction

Defined in:

libgodot/generated/classes/classes_part1.cr

Enum Members

FilterIgnore = 0_i64
FilterPass = 1_i64
FilterStop = 2_i64
FilterBlend = 3_i64

Instance Method Summary

Instance methods inherited from struct Enum

!=(other : Int) : Bool !=, ==(other : Int) : Bool ==

Instance Method Detail

def filter_blend? #

Returns true if this enum value equals FilterBlend


def filter_ignore? #

Returns true if this enum value equals FilterIgnore


def filter_pass? #

Returns true if this enum value equals FilterPass


def filter_stop? #

Returns true if this enum value equals FilterStop