enum
Godot::GPUParticlesCollisionHeightField3D::UpdateMode
Defined in:
libgodot/generated/classes/classes_part3.crEnum Members
-
UpdateModeWhenMoved =
0_i64 -
UpdateModeAlways =
1_i64
Instance Method Summary
-
#update_mode_always?
Returns
trueif this enum value equalsUpdateModeAlways -
#update_mode_when_moved?
Returns
trueif this enum value equalsUpdateModeWhenMoved