enum Godot::WebRTCPeerConnection::ConnectionState

Defined in:

libgodot/generated/classes/classes_part6.cr

Enum Members

StateNew = 0_i64
StateConnecting = 1_i64
StateConnected = 2_i64
StateDisconnected = 3_i64
StateFailed = 4_i64
StateClosed = 5_i64

Instance Method Summary

Instance Method Detail

def state_closed? #

Returns true if this enum value equals StateClosed


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def state_connected? #

Returns true if this enum value equals StateConnected


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def state_connecting? #

Returns true if this enum value equals StateConnecting


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def state_disconnected? #

Returns true if this enum value equals StateDisconnected


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def state_failed? #

Returns true if this enum value equals StateFailed


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def state_new? #

Returns true if this enum value equals StateNew


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