enum Godot::WebRTCPeerConnection::ConnectionState

Defined in:

libgodot/generated/classes/classes_part6.cr

Enum Members

StateNew = 0_i64
StateConnecting = 1_i64
StateConnected = 2_i64
StateDisconnected = 3_i64
StateFailed = 4_i64
StateClosed = 5_i64

Instance Method Summary

Instance methods inherited from struct Enum

!=(other : Int) : Bool !=, ==(other : Int) : Bool ==

Instance Method Detail

def state_closed? #

Returns true if this enum value equals StateClosed


def state_connected? #

Returns true if this enum value equals StateConnected


def state_connecting? #

Returns true if this enum value equals StateConnecting


def state_disconnected? #

Returns true if this enum value equals StateDisconnected


def state_failed? #

Returns true if this enum value equals StateFailed


def state_new? #

Returns true if this enum value equals StateNew