enum Godot::AnimationNodeStateMachine::StateMachineType

Defined in:

libgodot/generated/classes/classes_part1.cr

Enum Members

StateMachineTypeRoot = 0_i64
StateMachineTypeNested = 1_i64
StateMachineTypeGrouped = 2_i64

Instance Method Summary

Instance Method Detail

def state_machine_type_grouped? #

Returns true if this enum value equals StateMachineTypeGrouped


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def state_machine_type_nested? #

Returns true if this enum value equals StateMachineTypeNested


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def state_machine_type_root? #

Returns true if this enum value equals StateMachineTypeRoot


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