enum
Godot::XRHandTracker::HandJointFlags
Defined in:
libgodot/generated/classes/classes_part6.crEnum Members
-
HandJointFlagOrientationValid =
1_i64 -
HandJointFlagOrientationTracked =
2_i64 -
HandJointFlagPositionValid =
4_i64 -
HandJointFlagPositionTracked =
8_i64 -
HandJointFlagLinearVelocityValid =
16_i64 -
HandJointFlagAngularVelocityValid =
32_i64
Instance Method Summary
-
#hand_joint_flag_angular_velocity_valid?
Returns
trueif this enum value equalsHandJointFlagAngularVelocityValid -
#hand_joint_flag_linear_velocity_valid?
Returns
trueif this enum value equalsHandJointFlagLinearVelocityValid -
#hand_joint_flag_orientation_tracked?
Returns
trueif this enum value equalsHandJointFlagOrientationTracked -
#hand_joint_flag_orientation_valid?
Returns
trueif this enum value equalsHandJointFlagOrientationValid -
#hand_joint_flag_position_tracked?
Returns
trueif this enum value equalsHandJointFlagPositionTracked -
#hand_joint_flag_position_valid?
Returns
trueif this enum value equalsHandJointFlagPositionValid
Instance Method Detail
Returns true if this enum value equals HandJointFlagAngularVelocityValid
Returns true if this enum value equals HandJointFlagLinearVelocityValid
Returns true if this enum value equals HandJointFlagOrientationTracked
Returns true if this enum value equals HandJointFlagOrientationValid
Returns true if this enum value equals HandJointFlagPositionTracked
Returns true if this enum value equals HandJointFlagPositionValid