struct Godot::Debugger::StackFrame

Defined in:

libgodot/debugger/lldb_driver.cr

Constructors

Instance Method Summary

Constructor Detail

def self.new(index : Int32, function : String, file : String, line : Int32, address : String = "") #

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Instance Method Detail

def address : String #

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def address=(address : String) #

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def file : String #

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def file=(file : String) #

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def function : String #

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def function=(function : String) #

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def index : Int32 #

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def index=(index : Int32) #

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def line : Int32 #

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def line=(line : Int32) #

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def to_s : String #
Description copied from class Object

Returns a nicely readable and concise string representation of this object, typically intended for users.

This method should usually not be overridden. It delegates to #to_s(IO) which can be overridden for custom implementations.

Also see #inspect.


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