enum
Godot::RenderingServer::SubSurfaceScatteringQuality
Defined in:
libgodot/generated/classes/classes_part5.crEnum Members
-
SubSurfaceScatteringQualityDisabled =
0_i64 -
SubSurfaceScatteringQualityLow =
1_i64 -
SubSurfaceScatteringQualityMedium =
2_i64 -
SubSurfaceScatteringQualityHigh =
3_i64
Instance Method Summary
-
#sub_surface_scattering_quality_disabled?
Returns
trueif this enum value equalsSubSurfaceScatteringQualityDisabled -
#sub_surface_scattering_quality_high?
Returns
trueif this enum value equalsSubSurfaceScatteringQualityHigh -
#sub_surface_scattering_quality_low?
Returns
trueif this enum value equalsSubSurfaceScatteringQualityLow -
#sub_surface_scattering_quality_medium?
Returns
trueif this enum value equalsSubSurfaceScatteringQualityMedium
Instance Method Detail
def sub_surface_scattering_quality_disabled?
#
Returns true if this enum value equals SubSurfaceScatteringQualityDisabled
def sub_surface_scattering_quality_high?
#
Returns true if this enum value equals SubSurfaceScatteringQualityHigh
def sub_surface_scattering_quality_low?
#
Returns true if this enum value equals SubSurfaceScatteringQualityLow
def sub_surface_scattering_quality_medium?
#
Returns true if this enum value equals SubSurfaceScatteringQualityMedium