enum
Godot::SkeletonModifier3D::RotationAxis
Defined in:
libgodot/generated/classes/classes_part1.crEnum Members
-
RotationAxisX =
0_i64 -
RotationAxisY =
1_i64 -
RotationAxisZ =
2_i64 -
RotationAxisAll =
3_i64 -
RotationAxisCustom =
4_i64
Instance Method Summary
-
#rotation_axis_all?
Returns
trueif this enum value equalsRotationAxisAll -
#rotation_axis_custom?
Returns
trueif this enum value equalsRotationAxisCustom -
#rotation_axis_x?
Returns
trueif this enum value equalsRotationAxisX -
#rotation_axis_y?
Returns
trueif this enum value equalsRotationAxisY -
#rotation_axis_z?
Returns
trueif this enum value equalsRotationAxisZ