enum
Godot::StreamPeerTLS::Status
Defined in:
libgodot/generated/classes/classes_part5.crEnum Members
-
StatusDisconnected =
0_i64 -
StatusHandshaking =
1_i64 -
StatusConnected =
2_i64 -
StatusError =
3_i64 -
StatusErrorHostnameMismatch =
4_i64
Instance Method Summary
-
#status_connected?
Returns
trueif this enum value equalsStatusConnected -
#status_disconnected?
Returns
trueif this enum value equalsStatusDisconnected -
#status_error?
Returns
trueif this enum value equalsStatusError -
#status_error_hostname_mismatch?
Returns
trueif this enum value equalsStatusErrorHostnameMismatch -
#status_handshaking?
Returns
trueif this enum value equalsStatusHandshaking
Instance Method Detail
def status_error_hostname_mismatch?
#
Returns true if this enum value equals StatusErrorHostnameMismatch