enum
Godot::GPUParticles3D::TransformAlign
Defined in:
libgodot/generated/classes/classes_part3.crEnum Members
-
TransformAlignDisabled =
0_i64 -
TransformAlignZBillboard =
1_i64 -
TransformAlignYToVelocity =
2_i64 -
TransformAlignZBillboardYToVelocity =
3_i64 -
TransformAlignLocalBillboard =
4_i64
Instance Method Summary
-
#transform_align_disabled?
Returns
trueif this enum value equalsTransformAlignDisabled -
#transform_align_local_billboard?
Returns
trueif this enum value equalsTransformAlignLocalBillboard -
#transform_align_y_to_velocity?
Returns
trueif this enum value equalsTransformAlignYToVelocity -
#transform_align_z_billboard?
Returns
trueif this enum value equalsTransformAlignZBillboard -
#transform_align_z_billboard_y_to_velocity?
Returns
trueif this enum value equalsTransformAlignZBillboardYToVelocity
Instance Method Detail
def transform_align_local_billboard?
#
Returns true if this enum value equals TransformAlignLocalBillboard
def transform_align_y_to_velocity?
#
Returns true if this enum value equals TransformAlignYToVelocity
def transform_align_z_billboard_y_to_velocity?
#
Returns true if this enum value equals TransformAlignZBillboardYToVelocity