enum Godot::AnimationNodeStateMachineTransition::AdvanceMode

Defined in:

libgodot/generated/classes/classes_part1.cr

Enum Members

AdvanceModeDisabled = 0_i64
AdvanceModeEnabled = 1_i64
AdvanceModeAuto = 2_i64

Instance Method Summary

Instance methods inherited from struct Enum

!=(other : Int) : Bool !=, ==(other : Int) : Bool ==

Instance Method Detail

def advance_mode_auto? #

Returns true if this enum value equals AdvanceModeAuto


def advance_mode_disabled? #

Returns true if this enum value equals AdvanceModeDisabled


def advance_mode_enabled? #

Returns true if this enum value equals AdvanceModeEnabled