enum Godot::VisualShaderNodeRemap::OpType

Defined in:

libgodot/generated/classes/classes_part6.cr

Enum Members

OpTypeScalar = 0_i64
OpTypeVector2d = 1_i64
OpTypeVector2dScalar = 2_i64
OpTypeVector3d = 3_i64
OpTypeVector3dScalar = 4_i64
OpTypeVector4d = 5_i64
OpTypeVector4dScalar = 6_i64
OpTypeMax = 7_i64

Instance Method Summary

Instance methods inherited from struct Enum

!=(other : Int) : Bool !=, ==(other : Int) : Bool ==

Instance Method Detail

def op_type_max? #

Returns true if this enum value equals OpTypeMax


def op_type_scalar? #

Returns true if this enum value equals OpTypeScalar


def op_type_vector2d? #

Returns true if this enum value equals OpTypeVector2d


def op_type_vector2d_scalar? #

Returns true if this enum value equals OpTypeVector2dScalar


def op_type_vector3d? #

Returns true if this enum value equals OpTypeVector3d


def op_type_vector3d_scalar? #

Returns true if this enum value equals OpTypeVector3dScalar


def op_type_vector4d? #

Returns true if this enum value equals OpTypeVector4d


def op_type_vector4d_scalar? #

Returns true if this enum value equals OpTypeVector4dScalar